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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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glk
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windows.h
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2019-03-09
GLK: Change Attributes fields from uint to bool
Paul Gilbert
2019-02-17
GLK: FROTZ: More properly fix transparency handling of header
Paul Gilbert
2019-01-31
GLK: Change use of RGB tuplets to uint
Paul Gilbert
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color
2019-01-16
GLK: Constifying attribute, width calc methods
Paul Gilbert
2019-01-06
GLK: FROTZ: Fix text display for v6 games
Paul Gilbert
2019-01-02
GLK: FROTZ: Setting window positon & size, some property reading
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-28
GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork
Paul Gilbert
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09
GLK: Yet another Amiga compilation fix
Paul Gilbert
2018-12-08
GLK: FROTZ: Improved rendering of Beyond Zork description area
Paul Gilbert
2018-12-08
GLK: Merge Fonts class into Screen class
Paul Gilbert
2018-12-08
GLK: Freeing of data on exit
Paul Gilbert
2018-12-08
GLK: Changing class and namespaces from Gargoyle to Glk
Paul Gilbert
2018-12-08
GLK: Changing gargoyle folder to glk
Paul Gilbert