aboutsummaryrefslogtreecommitdiff
path: root/engines/glk/windows.h
AgeCommit message (Collapse)Author
2019-08-08GLK: Add methods for sending windows to the front/back of draw orderPaul Gilbert
2019-08-04GLK: Create an intermediate TextWindow base class for text windowsPaul Gilbert
This will make it easier to check whether a window is textual without having to check for both the grid & buffer classes explicitly
2019-05-24GLK: Fix freeing closed windowsPaul Gilbert
2019-03-09GLK: Change Attributes fields from uint to boolPaul Gilbert
2019-02-17GLK: FROTZ: More properly fix transparency handling of headerPaul Gilbert
2019-01-31GLK: Change use of RGB tuplets to uintPaul Gilbert
This has several advantages, such as simplifying copying and comparing colors. It will also make it easier to specify zcolor_Transparent as a color
2019-01-16GLK: Constifying attribute, width calc methodsPaul Gilbert
2019-01-06GLK: FROTZ: Fix text display for v6 gamesPaul Gilbert
2019-01-02GLK: FROTZ: Setting window positon & size, some property readingPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09GLK: Yet another Amiga compilation fixPaul Gilbert
2018-12-08GLK: FROTZ: Improved rendering of Beyond Zork description areaPaul Gilbert
2018-12-08GLK: Merge Fonts class into Screen classPaul Gilbert
2018-12-08GLK: Freeing of data on exitPaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert