Age | Commit message (Expand) | Author |
2019-05-07 | GLK: MAGNETIC: Hook up Magnetic sub-engine | Paul Gilbert |
2019-05-07 | GLK: MAGNETIC: Added graphics & sound methods | Paul Gilbert |
2019-05-07 | GLK: MAGNETIC: Sound initialization | Paul Gilbert |
2019-05-07 | GLK: MAGNETIC: Graphics initialization | Paul Gilbert |
2019-05-07 | GLK: MAGNETIC: General initialization | Paul Gilbert |
2019-05-04 | GLK: Create objrocks for saved game file sreams | Paul Gilbert |
2019-05-04 | GLK: GLULXE: Readded Cragne Manor detection entry | Paul Gilbert |
2019-05-03 | GLK: GLULXE: Rearrange fields to suppress VS alignment warning | Paul Gilbert |
2019-05-03 | GLK: GLULXE: Move savegame code into loadGameData/saveGameData | Paul Gilbert |
2019-04-29 | GLK: GLULXE: Added detection for older versions of English games | Paul Gilbert |
2019-04-29 | GLK: GLULXE: Added foreign language game detections | Paul Gilbert |
2019-04-29 | GLK: Fix warnings | Cameron Cawley |
2019-04-29 | GLK: GLULXE: Adding detection entries | Paul Gilbert |
2019-04-28 | GLK: Record gli arrays for memory streams | Paul Gilbert |
2019-04-28 | IMAGE: Allow setting the output pixel format to the JPEG decoder | Bastien Bouclet |
2019-04-28 | GLK: GLULXE: init_dispatch wasn't being called | Paul Gilbert |
2019-04-28 | GLK: Add gli registration for other object types | Paul Gilbert |
2019-04-28 | GLK: Implementing more gli object registration | Paul Gilbert |
2019-04-20 | GLK: GLULXE: Hopeflly fix last uint vs uint32 type clash | Paul Gilbert |
2019-04-18 | GLK: GLULXE: Fix mismatching typecasts | Paul Gilbert |
2019-04-18 | GLK: GLULXE: Unicode strings still need to be uint32 * | Paul Gilbert |
2019-04-18 | GLK: GLULXE: Fix type difference of uint32 vs unit | Paul Gilbert |
2019-04-18 | GLK: GLULXE: More compilation fixes | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Compilation fixes by moving a bunch of macros to be actual methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Fix reading game header information | Paul Gilbert |
2019-04-17 | GLK: GLULXE: astyle formatting | dreammaster |
2019-04-17 | GLK: GLULXE: Remove gamefile to use proper _gameFile | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add miscellaneous missing methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added vm methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add string methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add serial methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add search methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Add operand methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added heap methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added gestalt methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added funcs methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added exec methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Added accel methods | Paul Gilbert |
2019-04-17 | GLK: GLULXE: Set up method definitions, glkop methods | Paul Gilbert |
2019-04-14 | GLK: GLULXE: Stubs for float and operation files | Paul Gilbert |
2019-04-14 | GLK: Avoid clashes of types with union field names | Paul Gilbert |
2019-04-14 | GLK: Fix compiler warnings for dispatch layer | Paul Gilbert |
2019-04-14 | GLK: Added core Glk dispatch code | Paul Gilbert |
2019-04-08 | GLK: Fixes for properly closing windows | Paul Gilbert |
2019-04-04 | GLK: SCOTT: Fix game Id clash on Waxworks | Paul Gilbert |
2019-04-04 | GLK: FROTZ: Handle creating Glk window when switching to/from fixed width styles | Paul Gilbert |
2019-03-31 | GLK: Only check the format of a Blorb file if it has a valid file extension | Cameron Cawley |
2019-03-31 | GLK: Improved detection of Blorb files | Cameron Cawley |
2019-03-13 | GLK: FROTZ: Set window properties for font number and size when font changes | Paul Gilbert |
2019-03-13 | GLK: FROTZ: Move setReverseVideo into Window | Paul Gilbert |