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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-06-22
GLK: ALAN2: Loading fixes
Paul Gilbert
2019-06-22
GLK: ALAN2: Add structure packing to types
Paul Gilbert
These types map onto the uint32 memory array. Chances are that the default packing would be fine, since each structure field is always using four byte types, but better safe than sorry
2019-06-22
GLK: ALAN2: Add Glk window initialization
Paul Gilbert
2019-06-22
GLK: ALAN2: Fixes to game header loading and validation
Paul Gilbert
2019-06-22
GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine skeleton
Paul Gilbert
2019-06-22
GLK: ALAN2: Initial import of full set of interpreter files
Paul Gilbert
2019-06-22
GLK: ALAN2: Remove previously added code fragments
Paul Gilbert
2019-06-22
GLK: ALAN2: Add detection entries
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix Coverity warnings
Paul Gilbert
2019-06-16
GLK: ADVSYS: Move AdvSys out of release build exclusion
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix restoring games in-game
Paul Gilbert
2019-06-16
GLK: Change language Id in savegames to more portable language code
Paul Gilbert
2019-06-16
GLK: Change savegame interpreter Ids from index to 4 byte code
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix inputs with indirect objects
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix actions using OP_SEND
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fixes for get action
Paul Gilbert
2019-06-16
GLK: ADVSYS: Do a look action after loading a savegame from launcher
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix savegame area setup
Paul Gilbert
2019-06-16
GLK: ADVSYS: Save/load fixes
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-06-16
GLK: In progress transition to all sub-engines using Quetzal save files
Paul Gilbert
2019-06-16
GLK: FROTZ: Move creation of Quetzal ANNO chunk into base Quetzal writer
Paul Gilbert
2019-06-15
GLK: FROTZ: Change Quetzal restoring to use new base Quetzal reader
Paul Gilbert
2019-06-15
GLK: FROTZ: Change Quetzal saving to use new base Quetzal writer
Paul Gilbert
2019-06-15
GLK: Adding Quetzal classes to the base Glk namespace
Paul Gilbert
2019-06-15
GLK: Added missing files to POTFILES
Paul Gilbert
2019-06-15
GLK: ADVSYS: Fix variable range checks
Paul Gilbert
2019-06-15
GLK: Fix debug channels setup
Paul Gilbert
2019-06-15
GLK: ADVSYS: Added code for loading savegames from launcher
Paul Gilbert
2019-06-15
GLK: ADVSYS: Input line processing fixes
Paul Gilbert
2019-06-14
GLK: ADVSYS: Fix parsing input words
Paul Gilbert
2019-06-14
GLK: ADVSYS: Tweak debug line, added input line prompt character
Paul Gilbert
2019-06-14
GLK: ADVSYS: Script interpreter fixes
Paul Gilbert
2019-06-13
GLK: ADVSYS: Fix data reads from gamefile
Paul Gilbert
2019-06-13
GLK: ADVSYS: Initialization fixes
Paul Gilbert
2019-06-13
GLK: ADVSYS: Added readLine method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added singleAction method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remainder of parseInput method
Paul Gilbert
2019-06-12
GLK: ADVSYS: Noun/adjectives setup and getNoun method
Paul Gilbert
2019-06-12
GLK: ADVSYS: In progress implementing input line parser
Paul Gilbert
2019-06-12
GLK: ADVSYS: Added input line split up and tokenizing
Paul Gilbert
2019-06-12
GLK: ADVSYS: Remaining opcode implementations
Paul Gilbert
2019-06-10
GLK: ADVSYS: Created dedicated function pointer class, cleanup method opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: More opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: Subroutine call & return opcodes
Paul Gilbert
2019-06-10
GLK: ADVSYS: String printing
Paul Gilbert
2019-06-10
GLK: ADVSYS: Adding opcodes and message decoding
Paul Gilbert
2019-06-09
GLK: ADVSYS: Formatting fixes
dreammaster
2019-06-09
GLK: ADVSYS: Implementing VM opcodes
Paul Gilbert
2019-06-09
GLK: ADVSYS: Add overall script execution method
Paul Gilbert
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