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2019-10-07GLK: JACL: Fix exiting game when game window is closedPaul Gilbert
2019-10-07GLK: JACL: Standardizing on calls to get stream linePaul Gilbert
2019-10-07GLK: JACL: Hooking up savegame code to GMMPaul Gilbert
2019-10-07GLK: JACL: Fix game script executionPaul Gilbert
2019-10-07GLK: JACL: Graceful exit when error occursPaul Gilbert
2019-10-07GLK: JACL: Cleanup of loader codePaul Gilbert
2019-10-07GLK: JACL: gcc compilation fixesPaul Gilbert
2019-10-07GLK: JACL: Adding subengine filesdreammaster
2019-10-07GLK: JACL: Adding subengine filesPaul Gilbert
2019-10-07GLK: JACL: Skeleton subengine commitPaul Gilbert
2019-10-06GLK: Improve abysmal performance of stream read checkPaul Gilbert
2019-10-06GLK: Fix reading beyond the end of a filePaul Gilbert
2019-10-05GLK: Add Streams methods for encapsulating ScummVM streamsPaul Gilbert
2019-10-05GLK: Splitting bulk of FileStream up into an IOStream base classPaul Gilbert
2019-10-05GLK: Engine requires jpeg and png as dependenciesEugene Sandulenko
2019-09-30GLK: QUEST: Add save and restore commandsPaul Gilbert
2019-09-30GLK: QUEST: Support loading savegames from the launcherPaul Gilbert
2019-09-30GLK: QUEST: Fleshing out savegame code, hooking to GMMPaul Gilbert
2019-09-30GLK: QUEST: Fix Compilation on AmigaOS4D G Turner
2019-09-30GLK: ADRIFT: Fix Remaining GCC WarningsD G Turner
These were from -Wignored-qualifiers. Adding the const keyword to the cast does not do anything since the assignment target is qualified by const in any case hence this is ignored and generates a warning.
2019-09-30GLK: ADRIFT: Add const qualifier for some function call parametersD G Turner
2019-09-30GLK: ADRIFT: Fix Remaining GCC Fallthrough WarningsD G Turner
2019-09-29GLK: QUEST: More warning fixesPaul Gilbert
2019-09-29GLK: QUEST: Shadowing fixesPaul Gilbert
2019-09-29GLK: QUEST: Change throw to error callPaul Gilbert
2019-09-29GLK: QUEST: Remove missing file from module.mkPaul Gilbert
2019-09-29GLK: ADRIFT: Warning fixesPaul Gilbert
2019-09-29GLK: Changing ScummGlk engine name to GlkPaul Gilbert
Calling the engine a different name than it's namespace was just causing confusion. Better to simply call it Glk, even if it will be both the underlying API as well as the overall engine name
2019-09-29GLK: QUEST: gcc compilation fixesPaul Gilbert
2019-09-29GLK: QUEST: Savegames aren't supported for Quest gamesPaul Gilbert
2019-09-29GLK: QUEST: Fix exitting by closing game windowPaul Gilbert
2019-09-29GLK: QUEST: Fix crash printing formatted stringsPaul Gilbert
2019-09-29GLK: QUEST: Startup/logging fixPaul Gilbert
2019-09-29GLK: QUEST: Fix infinite recursionPaul Gilbert
2019-09-29GLK: QUEST: Added detection entriesPaul Gilbert
2019-09-29GLK: QUEST: Initial subengine commitPaul Gilbert
2019-09-28GLK: FROTZ: Fix game Id clashesPaul Gilbert
2019-09-27GLK: ADRIFT: Removing unused codePaul Gilbert
2019-09-26GLK: ADRIFT: Compilation fixPaul Gilbert
2019-09-26GLK: ADRIFT: Move subengine out of release build exclusionsPaul Gilbert
2019-09-26GLK: ADRIFT: ADRIFT 5 games aren't supportedPaul Gilbert
2019-09-26GLK: ADRIFT: Fix unsigned type mismatchPaul Gilbert
2019-09-27GLK: TADS: Fix GCC Compiler WarningsD G Turner
The warnings were due to unmatched quote characters.
2019-09-25GLK: ADRIFT: gcc compilation fixesPaul Gilbert
2019-09-25GLK: ADRIFT: Convert remaining long_jmp to use contextPaul Gilbert
2019-09-25GLK: ADRIFT: Convert overall game quit long jump to use contextsPaul Gilbert
2019-09-25GLK: ALAN3: Merge duplicate jumps.hPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor TAF file parser to not use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Convert parser code to no longer use longjmpPaul Gilbert
2019-09-25GLK: ADRIFT: Refactor tokenizer to not use longjmpPaul Gilbert