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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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Author
2019-09-25
GLK: ADRIFT: Skeleton sub-engine commit
Paul Gilbert
2019-09-21
BACKENDS: Add a default clipboard implementation
Cameron Cawley
2019-09-17
JANITORIAL: Fix whitespaces
Eugene Sandulenko
2019-09-15
GLK: FROTZ: Change GameID to avoid Conflict with Pegasus Prime Engine
D G Turner
2019-09-07
GLK: Fix stalling of event processing loop
Paul Gilbert
2019-09-05
GLK: SCOTT: Replace xstrcasecmp with scumm_stricmp
Cameron Cawley
2019-09-03
GLK: Fix compilation
Eugene Sandulenko
2019-09-03
GLK: TADS: Fix GCC Compiler Warnings
D G Turner
2019-09-02
GLK: GLUXE: Fix GCC Compiler Warnings
D G Turner
2019-08-18
GLK: FROTZ: Whitespace fixes
Paul Gilbert
2019-08-18
GLK: FROTZ: Fix creating text vs buffer windows
Paul Gilbert
2019-08-16
GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunk
Paul Gilbert
2019-08-16
GLK: FROTZ: Erase correct area when switching rooms in Arthur
Paul Gilbert
2019-08-16
GLK: FROTZ: Properly implement os_char_width
Paul Gilbert
2019-08-16
GLK: FROTZ: Proper pixel precision for V5+
Paul Gilbert
2019-08-16
GLK: FROTZ: Only call Glk move cursor for Glk text grid windows
Paul Gilbert
2019-08-11
GLK: FROTZ: Properly erase window when Arthur intro finishes
Paul Gilbert
2019-08-11
GLK: FROTZ: Properly have first text screen cover title screen in Arthur intro
Paul Gilbert
2019-08-11
GLK: FROTZ: Allow window positioning before creating Glk window
Paul Gilbert
2019-08-08
GLK: FROTZ: Fix drawing graphics in Zork Zero vs Arthur
Paul Gilbert
2019-08-08
GLK: FROTZ: Ordering of text and graphics windows based on usage
Paul Gilbert
2019-08-08
GLK: Add methods for sending windows to the front/back of draw order
Paul Gilbert
2019-08-04
GLK: Create an intermediate TextWindow base class for text windows
Paul Gilbert
2019-08-04
GLK: FROTZ: Fix crash in Arthur intro
Paul Gilbert
2019-08-04
GLK: FROTZ: V6 window creation so Arthur intro now progresses further
Paul Gilbert
2019-08-04
GLK: FROTZ: Fix positioning of Arthur title screen
Paul Gilbert
2019-08-02
GLK: FROTZ: Title screen for Arthur is partially showing
Paul Gilbert
2019-08-02
GLK: Fix VS uninitialized field warnings
Paul Gilbert
2019-08-02
GLK: GLULXE: Fix VS packing warnings
Paul Gilbert
2019-08-02
GLK: Remove unused _vm field of Debugger
Paul Gilbert
2019-08-01
GLK: Properly handle Blorb images that have an adaptive palette
Paul Gilbert
2019-08-01
GLK: Added Blorb mapping to the optional adaptive palette list
Paul Gilbert
2019-07-30
GLK: Pass picNum to format() for the pic%d.rect case as well.
Torbjörn Andersson
2019-07-29
GLK: Fix illegal characters in detection entries
Paul Gilbert
2019-07-29
GLK: Implemented debugger dumppic command
Paul Gilbert
2019-07-29
GLK: Added skeleton debugger
Paul Gilbert
2019-07-28
GLK: FROTZ: Fix loading transparent PNGs from Blorb files
Paul Gilbert
2019-07-27
GLK: FROTZ: Make missing MG1 or Blorbs for v6 games an error
Paul Gilbert
2019-07-27
GLK: FROTZ: Fix reading placeholder rects from Blorb files
Paul Gilbert
2019-07-27
GLK: FROTZ: Add detection for Infocom game Blorb files available at if-archive
Paul Gilbert
2019-07-26
GLK: FROTZ: This reverts commit 10a5b70b0af167c1f154a4c9dbe8829fe966fffa.
Paul Gilbert
2019-07-25
GLK: Fix uninitialized variable warning
Paul Gilbert
2019-07-24
GLK: Fixing some gcc 8 warnings
Paul Gilbert
2019-07-24
GLK: Remove redundant function_table arrary and associated functions
Paul Gilbert
2019-07-24
GLK: ALAN3: Add NL to EOF in attribute.h
sluicebox
2019-07-24
GLK: FROTZ: Fix GCC Compilation Error from Missing Format String
D G Turner
2019-07-21
JANITORIAL: Glk engine block formatting
Paul Gilbert
2019-07-14
GLK: TADS2: Fix duplicate detection
Paul Gilbert
2019-07-14
GLK: ALAN3: Change detections list to use common GlkDetectionEntry
Paul Gilbert
2019-07-14
GLK: ALAN2: Change detections list to use common GlkDetectionEntry
Paul Gilbert
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