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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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Author
2019-07-06
GLK: ALAN3: Proper indentation & formatting
dreammaster
2019-07-06
GLK: ALAN3: Removal of #ifdef blocks
Paul Gilbert
2019-07-06
GLK: ALAN3: Further warning fixes
Paul Gilbert
2019-07-06
GLK: ALAN3: Change EOF to a uint32 EOD to fix compiler warnings
Paul Gilbert
2019-07-06
GLK: ALAN3: Further warning fixes
Paul Gilbert
2019-07-06
GLK: ALAN3: Initial files commit
Paul Gilbert
2019-06-27
GLK: ALAN2: Fix loading memory for Big Endian
Paul Gilbert
2019-06-23
GLK: ALAN2: Move Alan 2 interpreter out of debug builds block
Paul Gilbert
2019-06-23
GLK: ALAN2: Add loading savegames from launcher, deinitialization code
Paul Gilbert
2019-06-23
GLK: ALAN2: Cleanup of data text file opening
Paul Gilbert
2019-06-23
GLK: Show unknown variant dialog for unknown detection entries
Paul Gilbert
2019-06-23
GLK: ALAN2: Fixes for restarting in-game
Paul Gilbert
2019-06-23
GLK: ALAN2: Remove unused variable
Paul Gilbert
2019-06-22
GLK: ALAN2: Fix quitting in-game
Paul Gilbert
2019-06-22
GLK: ALAN2: Set up main game loop for restarting game
Paul Gilbert
2019-06-22
GLK: ALAN2: Remove redundant includes
Paul Gilbert
2019-06-22
GLK: ALAN2: Create jump context system to replace original setjmp
Paul Gilbert
2019-06-22
GLK: ALAN2: Further gcc warning fixes
dreammaster
2019-06-22
GLK: ALAN2: Further gcc warning fixes
Paul Gilbert
2019-06-22
GLK: ALAN2: Warning fixes
Paul Gilbert
2019-06-22
GLK: ALAN2: Change all EOF to EOD that is case to uint
Paul Gilbert
2019-06-22
GLK: ALAN2: Fixing gcc warnings
dreammaster
2019-06-22
GLK: ALAN2: astyle formatting
dreammaster
2019-06-22
GLK: ALAN2: Fix gcc errors for references to packed struct fields
dreammaster
2019-06-22
GLK: ALAN2: Removing all the existing system specific ifdef blocks
Paul Gilbert
2019-06-22
GLK: ALAN2: Remove all prototype ifdef blocks
Paul Gilbert
2019-06-22
GLK: ALAN2: Added savegame code
Paul Gilbert
2019-06-22
GLK: ALAN2: Added shouldQuit checks to break out of game loops
Paul Gilbert
2019-06-22
GLK: ALAN2: Open text data file on startup
Paul Gilbert
2019-06-22
GLK: ALAN2: Loading fixes
Paul Gilbert
2019-06-22
GLK: ALAN2: Add structure packing to types
Paul Gilbert
2019-06-22
GLK: ALAN2: Add Glk window initialization
Paul Gilbert
2019-06-22
GLK: ALAN2: Fixes to game header loading and validation
Paul Gilbert
2019-06-22
GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine skeleton
Paul Gilbert
2019-06-22
GLK: ALAN2: Initial import of full set of interpreter files
Paul Gilbert
2019-06-22
GLK: ALAN2: Remove previously added code fragments
Paul Gilbert
2019-06-22
GLK: ALAN2: Add detection entries
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix Coverity warnings
Paul Gilbert
2019-06-16
GLK: ADVSYS: Move AdvSys out of release build exclusion
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix restoring games in-game
Paul Gilbert
2019-06-16
GLK: Change language Id in savegames to more portable language code
Paul Gilbert
2019-06-16
GLK: Change savegame interpreter Ids from index to 4 byte code
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix inputs with indirect objects
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix actions using OP_SEND
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fixes for get action
Paul Gilbert
2019-06-16
GLK: ADVSYS: Do a look action after loading a savegame from launcher
Paul Gilbert
2019-06-16
GLK: ADVSYS: Fix savegame area setup
Paul Gilbert
2019-06-16
GLK: ADVSYS: Save/load fixes
Paul Gilbert
2019-06-16
GLK: Further changeover of sub-engines to use new savegame code
Paul Gilbert
2019-06-16
GLK: In progress transition to all sub-engines using Quetzal save files
Paul Gilbert
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