aboutsummaryrefslogtreecommitdiff
path: root/engines/glk
AgeCommit message (Collapse)Author
2018-12-28GLK: Fix some compilation errorsThierry Crozat
In-class initialization of members is a c++11 features but several ports use compilers that do not support it.
2018-12-28GLK: Fix out of bound access in detection codeThierry Crozat
This caused some random asserts when for example trying to add any game as Common::Str::hasSuffixIgnoreCase could be called with a null pointer.
2018-12-28GLK: ALAN2: Cleanup, merge some functions, move comments to headersFilippos Karapetis
2018-12-28GLK: ALAN2: Adapt C-style enums / structsFilippos Karapetis
2018-12-28GLK: ALAN2: Adapt C-style enums and align commentsFilippos Karapetis
2018-12-28GLK: ALAN2: Move comments to header filesFilippos Karapetis
2018-12-28GLK: Fix namespace commentsFilippos Karapetis
2018-12-28GLK: ALAN2: Indentation fixesFilippos Karapetis
2018-12-28GLK: ALAN2: Formatting fixesFilippos Karapetis
2018-12-28GLK: ALAN2: Fix compilationFilippos Karapetis
2018-12-28GLK: ALAN2: Initial work on the Alan2 subengineFilippos Karapetis
2018-12-27GLK: ALAN2: Initial skeleton sub-engineFilippos Karapetis
2018-12-27GLK: FROTZ: Don't show Beyond Zork title when loading save from launcherPaul Gilbert
2018-12-27GLK: MAGNETIC: Initial skeleton sub-enginePaul Gilbert
2018-12-19GLK: FROTZ: Screen rendering after loading savegame from launcherPaul Gilbert
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18GLK: FROTZ: Fix rerender after loading Beyond Zork savegamesPaul Gilbert
2018-12-18GLK: More descriptive font loading error messagesPaul Gilbert
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-17GLK: FROTZ: Remove need for new font style for Runic fontPaul Gilbert
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
We already bundle other Noto fonts in the font.dat file, so using further Noto fonts makes sense to me. Also, map upper-case letters to lower-case runes since there are versions of Beyond Zork that uses that. (The version I played many years ago did, and it looked very strange. The version I tested with now did not, probably for that very reason. So that part is untested for now.)
2018-12-17GLK: FROTZ: Map runic characters to UnicodeTorbjörn Andersson
This does not actually work, because we currently do not have any font that supports the Unicode Runic block. But there are free fonts that do (Junicode, for instance), so it may still be possible to do this.
2018-12-14GLK: FROTZ: Fix sound loopingPaul Gilbert
2018-12-14GLK: SCOTT: Added detections for miscellaneous gamesPaul Gilbert
2018-12-14GLK: SCOTT: Add support for Mysterious Adventures Blorb filesPaul Gilbert
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
They were really bugging me, so I've changed the fixed size opcode arrays to Common::Array, which fixes the warnings
2018-12-13GLK: FROTZ: Added detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-12GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ↵Paul Gilbert
archives
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-11GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-10GLK: Remove unneeded includeBastien Bouclet
2018-12-09GLK: FROTZ: Adding detection entriesPaul Gilbert
2018-12-09GLK: FROTZ: Add game names for ZCode games on if-archivePaul Gilbert
2018-12-09GLK: FROTZ: Added detection for converted Scott Adams gamesPaul Gilbert
2018-12-09GLK: Standardizing uint vs uint32 usagePaul Gilbert
2018-12-09GLK: Correct phrasing of switch case fall through commentsPaul Gilbert
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
This should finally fix compilation for the Amiga, which had difference sized types. And the renamed types are clearer for ScummVM anyway
2018-12-09GLK: Yet another Amiga compilation fixPaul Gilbert
2018-12-09GLK: Hopefully finally fix Amiga compilationPaul Gilbert
2018-12-09GLK: FROTZ: Hopefully fix Amiga compilationPaul Gilbert
2018-12-09GLK: Update engine name and copyright stringsPaul Gilbert
2018-12-09GLK: Fix compiler warningsPaul Gilbert
2018-12-08GLK: Further fixes for Buildbot warningsPaul Gilbert
2018-12-08GLK: Sound volume and pausing methodsPaul Gilbert
2018-12-08GLK: Fix Buildbot identified warningsPaul Gilbert
2018-12-08GLK: GLULXE: Validate game file versionPaul Gilbert