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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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Author
2018-12-28
GLK: ALAN2: Fix compilation
Filippos Karapetis
2018-12-28
GLK: ALAN2: Initial work on the Alan2 subengine
Filippos Karapetis
2018-12-27
GLK: ALAN2: Initial skeleton sub-engine
Filippos Karapetis
2018-12-27
GLK: FROTZ: Don't show Beyond Zork title when loading save from launcher
Paul Gilbert
2018-12-27
GLK: MAGNETIC: Initial skeleton sub-engine
Paul Gilbert
2018-12-19
GLK: FROTZ: Screen rendering after loading savegame from launcher
Paul Gilbert
2018-12-19
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
Cameron Cawley
2018-12-18
GLK: FROTZ: Janitorial fixes
Paul Gilbert
2018-12-18
GLK: FROTZ: Fix rerender after loading Beyond Zork savegames
Paul Gilbert
2018-12-18
GLK: More descriptive font loading error messages
Paul Gilbert
2018-12-18
JANITORIAL: Whitespace fixes
Eugene Sandulenko
2018-12-17
GLK: FROTZ: Remove need for new font style for Runic font
Paul Gilbert
2018-12-17
GLK: FROTZ: Use the Noto runic font for runes
Torbjörn Andersson
2018-12-17
GLK: FROTZ: Map runic characters to Unicode
Torbjörn Andersson
2018-12-14
GLK: FROTZ: Fix sound looping
Paul Gilbert
2018-12-14
GLK: SCOTT: Added detections for miscellaneous games
Paul Gilbert
2018-12-14
GLK: SCOTT: Add support for Mysterious Adventures Blorb files
Paul Gilbert
2018-12-14
GLK: Detect game Id clashes across different sub-engines
Paul Gilbert
2018-12-13
GLK: FROTZ: Fix Visual Studio warnings about packing alignment
Paul Gilbert
2018-12-13
GLK: FROTZ: Added detection entries
Paul Gilbert
2018-12-12
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-12
GLK: FROTZ: Adding detection entries, add ability to read serials from Blorb ...
Paul Gilbert
2018-12-11
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-11
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-10
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-10
GLK: Remove unneeded include
Bastien Bouclet
2018-12-09
GLK: FROTZ: Adding detection entries
Paul Gilbert
2018-12-09
GLK: FROTZ: Add game names for ZCode games on if-archive
Paul Gilbert
2018-12-09
GLK: FROTZ: Added detection for converted Scott Adams games
Paul Gilbert
2018-12-09
GLK: Standardizing uint vs uint32 usage
Paul Gilbert
2018-12-09
GLK: Correct phrasing of switch case fall through comments
Paul Gilbert
2018-12-09
GLK: Change all references to glui32 and glsi32 to uint and int
Paul Gilbert
2018-12-09
GLK: Yet another Amiga compilation fix
Paul Gilbert
2018-12-09
GLK: Hopefully finally fix Amiga compilation
Paul Gilbert
2018-12-09
GLK: FROTZ: Hopefully fix Amiga compilation
Paul Gilbert
2018-12-09
GLK: Update engine name and copyright strings
Paul Gilbert
2018-12-09
GLK: Fix compiler warnings
Paul Gilbert
2018-12-08
GLK: Further fixes for Buildbot warnings
Paul Gilbert
2018-12-08
GLK: Sound volume and pausing methods
Paul Gilbert
2018-12-08
GLK: Fix Buildbot identified warnings
Paul Gilbert
2018-12-08
GLK: GLULXE: Validate game file version
Paul Gilbert
2018-12-08
GLK: GLULXE: Skeleton sub-engine
Paul Gilbert
2018-12-08
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
Paul Gilbert
2018-12-08
GLK: FROTZ: Properly flag the detections of Infocom games that have sound eff...
Paul Gilbert
2018-12-08
GLK: Add support for secondary Blorb files separate from the gamefile
Paul Gilbert
2018-12-08
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and shsound.zip
Paul Gilbert
2018-12-08
GLK: FROTZ: Further sound handling
Paul Gilbert
2018-12-08
GLK: Beginnings of Sounds manager
Paul Gilbert
2018-12-08
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
Paul Gilbert
2018-12-08
GLK: FROTZ: Add sound playing code
Paul Gilbert
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