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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-01-04
GLK: FROTZ: Clarify comment about Unicode runes a bit.
Torbjörn Andersson
2019-01-03
GLK: FROTZ: Support using prior palette when a pic doesn't have one
Paul Gilbert
2019-01-03
GLK: FROTZ: Fixes for picture decoding
Paul Gilbert
2019-01-03
GLK: FROTZ: os_picture_data wasn't dividing by cell size
Paul Gilbert
2019-01-03
GLK: FROTZ: Hooked up window property reading
Paul Gilbert
2019-01-02
GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 games
Paul Gilbert
2019-01-02
GLK: Make a _gameFile field in the base Glk engine
Paul Gilbert
2019-01-02
GLK: FROTZ: Window positions & sizes are in characters, not pixels
Paul Gilbert
2019-01-02
GLK: Remove deprecated _cellW/_cellH from Conf
Paul Gilbert
2019-01-02
GLK: FROTZ: Add support for pair windows to have more than 2 children
Paul Gilbert
2019-01-02
GLK: FROTZ: Setting window positon & size, some property reading
Paul Gilbert
2019-01-01
GLK: FROTZ: Beginnings of setting window positions and size
Paul Gilbert
2019-01-01
GLK: FROTZ: Cleanup of incorrect namespace comments
Paul Gilbert
2019-01-01
GLK: FROTZ: Compilation fix
Paul Gilbert
2019-01-01
GLK: FROTZ: Added skeleton classes for ZMachine windows
Paul Gilbert
2019-01-01
GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shown
Paul Gilbert
2019-01-01
GLK: FROTZ: Support shorthand abbreviations in earlier Infocom games
Paul Gilbert
2019-01-01
GLK: Fix gcc warning in engine construction
Paul Gilbert
2019-01-01
GLK: Remove redundant const prefix from getOptions
Paul Gilbert
2018-12-31
GLK: TADS: Split game list arrays into v2 and v3
Paul Gilbert
2018-12-31
GLK: Implement passing detection options to the engines
Paul Gilbert
2018-12-31
GLK: FROTZ: Fix Mysterious Adventures detection entries
Paul Gilbert
2018-12-31
GLK: Standardizing on a common GameDescriptor class for detectors
Paul Gilbert
2018-12-31
GLK: Move GlkMetaEngine declaration into a new header file
Paul Gilbert
2018-12-31
GLK: FROTZ: Fix rendering of Beyond Zork minimap
Paul Gilbert
2018-12-31
GLK: Splitting font related info from Conf into their own classes
Paul Gilbert
2018-12-30
GLK: FROTZ: Split Infocom game list from other games list
Paul Gilbert
2018-12-28
GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond Zork
Paul Gilbert
2018-12-28
GLK: Simplify arrays of valid extensions in detection code
Paul Gilbert
2018-12-28
GLK: Fix multiple definitions of litCount variable
Thierry Crozat
2018-12-28
GLK: Attemp to fix multiple definitions link errors
Thierry Crozat
2018-12-28
GLK: Fix some compilation errors
Thierry Crozat
2018-12-28
GLK: Fix out of bound access in detection code
Thierry Crozat
2018-12-28
GLK: ALAN2: Cleanup, merge some functions, move comments to headers
Filippos Karapetis
2018-12-28
GLK: ALAN2: Adapt C-style enums / structs
Filippos Karapetis
2018-12-28
GLK: ALAN2: Adapt C-style enums and align comments
Filippos Karapetis
2018-12-28
GLK: ALAN2: Move comments to header files
Filippos Karapetis
2018-12-28
GLK: Fix namespace comments
Filippos Karapetis
2018-12-28
GLK: ALAN2: Indentation fixes
Filippos Karapetis
2018-12-28
GLK: ALAN2: Formatting fixes
Filippos Karapetis
2018-12-28
GLK: ALAN2: Fix compilation
Filippos Karapetis
2018-12-28
GLK: ALAN2: Initial work on the Alan2 subengine
Filippos Karapetis
2018-12-27
GLK: ALAN2: Initial skeleton sub-engine
Filippos Karapetis
2018-12-27
GLK: FROTZ: Don't show Beyond Zork title when loading save from launcher
Paul Gilbert
2018-12-27
GLK: MAGNETIC: Initial skeleton sub-engine
Paul Gilbert
2018-12-19
GLK: FROTZ: Screen rendering after loading savegame from launcher
Paul Gilbert
2018-12-19
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
Cameron Cawley
2018-12-18
GLK: FROTZ: Janitorial fixes
Paul Gilbert
2018-12-18
GLK: FROTZ: Fix rerender after loading Beyond Zork savegames
Paul Gilbert
2018-12-18
GLK: More descriptive font loading error messages
Paul Gilbert
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