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2019-01-04GLK: FROTZ: Clarify comment about Unicode runes a bit.Torbjörn Andersson
2019-01-03GLK: FROTZ: Support using prior palette when a pic doesn't have onePaul Gilbert
2019-01-03GLK: FROTZ: Fixes for picture decodingPaul Gilbert
2019-01-03GLK: FROTZ: os_picture_data wasn't dividing by cell sizePaul Gilbert
2019-01-03GLK: FROTZ: Hooked up window property readingPaul Gilbert
2019-01-02GLK: FROTZ: Keep mono & prop font sizes to be the same for v6 gamesPaul Gilbert
2019-01-02GLK: Make a _gameFile field in the base Glk enginePaul Gilbert
2019-01-02GLK: FROTZ: Window positions & sizes are in characters, not pixelsPaul Gilbert
2019-01-02GLK: Remove deprecated _cellW/_cellH from ConfPaul Gilbert
2019-01-02GLK: FROTZ: Add support for pair windows to have more than 2 childrenPaul Gilbert
2019-01-02GLK: FROTZ: Setting window positon & size, some property readingPaul Gilbert
2019-01-01GLK: FROTZ: Beginnings of setting window positions and sizePaul Gilbert
2019-01-01GLK: FROTZ: Cleanup of incorrect namespace commentsPaul Gilbert
2019-01-01GLK: FROTZ: Compilation fixPaul Gilbert
2019-01-01GLK: FROTZ: Added skeleton classes for ZMachine windowsPaul Gilbert
2019-01-01GLK: FROTZ: Fix #10843 Status bar disappearing when textbox is shownPaul Gilbert
2019-01-01GLK: FROTZ: Support shorthand abbreviations in earlier Infocom gamesPaul Gilbert
2019-01-01GLK: Fix gcc warning in engine constructionPaul Gilbert
2019-01-01GLK: Remove redundant const prefix from getOptionsPaul Gilbert
2018-12-31GLK: TADS: Split game list arrays into v2 and v3Paul Gilbert
2018-12-31GLK: Implement passing detection options to the enginesPaul Gilbert
2018-12-31GLK: FROTZ: Fix Mysterious Adventures detection entriesPaul Gilbert
2018-12-31GLK: Standardizing on a common GameDescriptor class for detectorsPaul Gilbert
2018-12-31GLK: Move GlkMetaEngine declaration into a new header filePaul Gilbert
2018-12-31GLK: FROTZ: Fix rendering of Beyond Zork minimapPaul Gilbert
2018-12-31GLK: Splitting font related info from Conf into their own classesPaul Gilbert
2018-12-30GLK: FROTZ: Split Infocom game list from other games listPaul Gilbert
2018-12-28GLK: FROTZ: Implement PageUp/PageDn scrolling of desc area in Beyond ZorkPaul Gilbert
2018-12-28GLK: Simplify arrays of valid extensions in detection codePaul Gilbert
2018-12-28GLK: Fix multiple definitions of litCount variableThierry Crozat
2018-12-28GLK: Attemp to fix multiple definitions link errorsThierry Crozat
2018-12-28GLK: Fix some compilation errorsThierry Crozat
2018-12-28GLK: Fix out of bound access in detection codeThierry Crozat
2018-12-28GLK: ALAN2: Cleanup, merge some functions, move comments to headersFilippos Karapetis
2018-12-28GLK: ALAN2: Adapt C-style enums / structsFilippos Karapetis
2018-12-28GLK: ALAN2: Adapt C-style enums and align commentsFilippos Karapetis
2018-12-28GLK: ALAN2: Move comments to header filesFilippos Karapetis
2018-12-28GLK: Fix namespace commentsFilippos Karapetis
2018-12-28GLK: ALAN2: Indentation fixesFilippos Karapetis
2018-12-28GLK: ALAN2: Formatting fixesFilippos Karapetis
2018-12-28GLK: ALAN2: Fix compilationFilippos Karapetis
2018-12-28GLK: ALAN2: Initial work on the Alan2 subengineFilippos Karapetis
2018-12-27GLK: ALAN2: Initial skeleton sub-engineFilippos Karapetis
2018-12-27GLK: FROTZ: Don't show Beyond Zork title when loading save from launcherPaul Gilbert
2018-12-27GLK: MAGNETIC: Initial skeleton sub-enginePaul Gilbert
2018-12-19GLK: FROTZ: Screen rendering after loading savegame from launcherPaul Gilbert
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18GLK: FROTZ: Fix rerender after loading Beyond Zork savegamesPaul Gilbert
2018-12-18GLK: More descriptive font loading error messagesPaul Gilbert