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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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glk
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2019-04-17
GLK: GLULXE: Add string methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add serial methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add search methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Add operand methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added heap methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added gestalt methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added funcs methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added exec methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Added accel methods
Paul Gilbert
2019-04-17
GLK: GLULXE: Set up method definitions, glkop methods
Paul Gilbert
2019-04-14
GLK: GLULXE: Stubs for float and operation files
Paul Gilbert
2019-04-14
GLK: Avoid clashes of types with union field names
Paul Gilbert
2019-04-14
GLK: Fix compiler warnings for dispatch layer
Paul Gilbert
2019-04-14
GLK: Added core Glk dispatch code
Paul Gilbert
2019-04-08
GLK: Fixes for properly closing windows
Paul Gilbert
2019-04-04
GLK: SCOTT: Fix game Id clash on Waxworks
Paul Gilbert
2019-04-04
GLK: FROTZ: Handle creating Glk window when switching to/from fixed width styles
Paul Gilbert
2019-03-31
GLK: Only check the format of a Blorb file if it has a valid file extension
Cameron Cawley
2019-03-31
GLK: Improved detection of Blorb files
Cameron Cawley
2019-03-13
GLK: FROTZ: Set window properties for font number and size when font changes
Paul Gilbert
2019-03-13
GLK: FROTZ: Move setReverseVideo into Window
Paul Gilbert
2019-03-12
GLK: FROTZ: Move remainder of font/style logic into Window
Paul Gilbert
2019-03-10
GLK: FROTZ: Set window font size property
Paul Gilbert
2019-03-09
GLK: Change Attributes fields from uint to bool
Paul Gilbert
2019-03-06
GLK: FROTZ: Create Glk windows on the fly as needed
Paul Gilbert
2019-03-05
GLK: FROTZ: Moving updating colors and current window into Window class
Paul Gilbert
2019-03-04
GLK: FROTZ: Fix some game detection Ids
Paul Gilbert
2019-03-03
GLK: Revert to passing ascii characters rather than scancodes to the sub-engines
Paul Gilbert
2019-03-03
GLK: FROTZ: Fix clashes with game Ids
Paul Gilbert
2019-03-02
GLK: FROTZ: Implement os_beep method
Paul Gilbert
2019-03-02
GLK: Switch focus window immediately after requesting lines or chars
Paul Gilbert
2019-03-02
GLK: Add support for input cursors in text grid windows
Paul Gilbert
2019-03-02
GLK: Move input caret drawing into base FontInfo class
Paul Gilbert
2019-03-02
GLK: Don't treat Caps, Num and Scroll Lock as standard keypresses
Torbjörn Andersson
2019-03-01
GLK: Don't ignore Alt key combinations
Paul Gilbert
2019-03-01
GLK: Don't treat modifier keys as standard keypresses
Paul Gilbert
2019-03-01
GLK: FROTZ: Fix confusing indentation
Torbjörn Andersson
2019-02-28
GLK: Use delete[] instead of free() to free _lineTerminators
Torbjörn Andersson
2019-02-27
GLK: FROTZ: Move window clearing to a Window method
Paul Gilbert
2019-02-27
GLK: FROTZ: Move current window into _wp
Paul Gilbert
2019-02-27
GLK: FROTZ: Improved palette reading
Paul Gilbert
2019-02-26
GLK: FROTZ: Fix getting cursor position for non V6 games
Paul Gilbert
2019-02-23
GLK: FROTZ: Add V6 text cursor logic
Paul Gilbert
2019-02-23
GLK: FROTZ: Fix colors for Beyond Zork
Paul Gilbert
2019-02-23
GLK: FROTZ: Fix initialization of zcolors array
Paul Gilbert
2019-02-21
GLK: FROTZ: Disable typographic niceties for Beyond Zork font
Torbjörn Andersson
2019-02-21
GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0
Torbjörn Andersson
2019-02-20
GLK: FROTZ: Fix default colors for non-V6 games
Paul Gilbert
2019-02-20
GLK: FROTZ: Change default fg/bg from int to uint
Paul Gilbert
2019-02-20
GLK: Disable unsupported sub-engines in release mode
Paul Gilbert
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