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path: root/engines/gnap/character.h
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2016-05-23GNAP: Rename two Facing enumsStrangerke
2016-05-17GNAP: Add missing stars in header, change include guard name in gnap.hStrangerke
2016-05-10GNAP: Make all relevant destructors virtualEugene Sandulenko
2016-05-10GNAP: Refactoring of playScratchingHead, playShowCurrItem, playUseDeviceStrangerke
2016-05-10GNAP: Refactoring of playMoan1&2, playPullOutDevice and ↵Strangerke
playPullOutDeviceNonWorking
2016-05-10GNAP: Refactoring of playBrainPulsating, playIdle and playImpossibleStrangerke
2016-05-10GNAP: USe Common::Point for getSequenceIdStrangerke
2016-05-10GNAP: Remove useless redirections, move two more functionsStrangerke
2016-05-10GNAP: Move Gnap action functions to PlayerGnapStrangerke
2016-05-10GNAP: Move more functions to PlayerGnapStrangerke
2016-05-10GNAP: Move walkTo and walkStep to CharacterStrangerke
2016-05-10GNAP: Some more refactoring in Character, some renamingStrangerke
2016-05-10GNAP: More character refactoring (WIP)Strangerke
2016-05-10GNAP: Even more refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: More refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: More refactoring related to characters (WIP)Strangerke
2016-05-10GNAP: Move _actionStatus to the Character classStrangerke
2016-05-10GNAP: Use a Character for Platypus (WIP)Strangerke
2016-05-10GNAP: Introduce Character class - WIPStrangerke