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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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gnap
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gnap.cpp
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Author
2016-05-10
GNAP: renaming and grouping of scenes in group 1
Strangerke
2016-05-10
GNAP: Remove debug code
Strangerke
2016-05-10
GNAP: Remove debug code
Strangerke
2016-05-10
GNAP: Reduce code duplication in SceneCore
Strangerke
2016-05-10
GNAP: Rename and move two fonctions to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 53
Strangerke
2016-05-10
GNAP: Refactor scenes 51&52
Strangerke
2016-05-10
GNAP: Refactor scene 50
Strangerke
2016-05-10
GNAP: Refactor scene 31
Strangerke
2016-05-10
GNAP: Refactor scenes 22 & 23
Strangerke
2016-05-10
GNAP: Refactor scenes 19 and 20
Strangerke
2016-05-10
GNAP: Refactor scene 18
Strangerke
2016-05-10
GNAP: Refactor scene 17
Strangerke
2016-05-10
GNAP: Refactor scenes 16, 47, 48, 54 (cutscenes)
Strangerke
2016-05-10
GNAP: Use a nullptr instead of 0 in deleteSurface()
Strangerke
2016-05-10
GNAP: Refactor scene 13
Strangerke
2016-05-10
GNAP: Refactor scene 11
Strangerke
2016-05-10
GNAP: Refactor scene 8, Add updateAnimationsCb to Scene
Strangerke
2016-05-10
GNAP: Refactor scene 6
Strangerke
2016-05-10
GNAP: Refactor scene 5
Strangerke
2016-05-10
GNAP: Refactor scene 4
Strangerke
2016-05-10
GNAP: Refactor scene 3
Strangerke
2016-05-10
GNAP: REfactor scene 2
Strangerke
2016-05-10
GNAP: Refactor Scene01 (WIP)
Strangerke
2016-05-10
GNAP: Rename members of GnapEngine from beaver to platypus for consistency
Strangerke
2016-05-10
GNAP: Refactor getBeaverSequenceId
Strangerke
2016-05-10
GNAP: Cosmetic changes
Strangerke
2016-05-10
GNAP: Add load from launcher
Strangerke
2016-05-10
GNAP: Rename variables in toyUfoFlyTo
Strangerke
2016-05-10
GNAP: Rename members of GridStruct
Strangerke
2016-05-10
GNAP: Fix another warning and adding a catching condition
Eugene Sandulenko
2016-05-10
GNAP: Fix warning
Eugene Sandulenko
2016-05-10
GNAP: Use debug channels
Strangerke
2016-05-10
GNAP: Add debugger
Strangerke
2016-05-10
GNAP: Fix hasFeature
Strangerke
2016-05-10
GNAP: Enforce the use of a boolean when calling playSound()
Strangerke
2016-05-10
GNAP: Replace more flags values by enums
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Replace more flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Replace flags values by enums (WIP)
Strangerke
2016-05-10
GNAP: Implement intro, currently disabled. Remove some Debug code.
Strangerke
2016-05-10
GNAP: Use constants for some more flag values
Strangerke
2016-05-10
GNAP: Some more enum changes
Strangerke
2016-05-10
GNAP: Refactoring - Use enum for beaver facing
Strangerke
2016-05-10
GNAP: Refactoring - Use an enum for Facing (Alien)
Strangerke
2016-05-10
GNAP: Change the initial values of backGroundImageValue2&4, change ↵
Strangerke
transparent to boolean, use nullptr in several places
2016-05-10
GNAP: Remove a global variable used for randomization
Strangerke
2016-05-10
GNAP: Change the type of some variables to boolean
Strangerke
2016-05-10
GNAP: Change a couple of variables to boolean, soft refactoring
Strangerke
2016-05-10
GNAP: Renaming in cutscenes
Strangerke
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