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path: root/engines/gnap/gnap.h
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2016-05-10GNAP: Refactor scene 28Strangerke
2016-05-10GNAP: Refactor scene 27Strangerke
2016-05-10GNAP: Refactor scenes 25 & 26Strangerke
2016-05-10GNAP: Refactor scene 24Strangerke
2016-05-10GNAP: Refactor scenes 22 & 23Strangerke
2016-05-10GNAP: Refactor scene 21Strangerke
2016-05-10GNAP: Refactor scenes 19 and 20Strangerke
2016-05-10GNAP: Refactor scene 18Strangerke
2016-05-10GNAP: Refactor scene 17Strangerke
2016-05-10GNAP: Refactor scenes 16, 47, 48, 54 (cutscenes)Strangerke
2016-05-10GNAP: Refactor scene 15Strangerke
2016-05-10GNAP: Refactor scene 14Strangerke
2016-05-10GNAP: Refactor scene 13Strangerke
2016-05-10GNAP: Refactor scene 12Strangerke
2016-05-10GNAP: Refactor scene 11Strangerke
2016-05-10GNAP: Refactor scene 10Strangerke
2016-05-10GNAP: Refactor scene 9Strangerke
2016-05-10GNAP: Refactor scene 8, Add updateAnimationsCb to SceneStrangerke
2016-05-10GNAP: Refactor scene 7Strangerke
2016-05-10GNAP: Refactor scene 6Strangerke
2016-05-10GNAP: Refactor scene 5Strangerke
2016-05-10GNAP: Refactor scene 4Strangerke
2016-05-10GNAP: Refactor scene 3Strangerke
2016-05-10GNAP: REfactor scene 2Strangerke
2016-05-10GNAP: Refactor Scene01 (WIP)Strangerke
2016-05-10GNAP: Rename members of GnapEngine from beaver to platypus for consistencyStrangerke
2016-05-10GNAP: Refactor getBeaverSequenceIdStrangerke
2016-05-10GNAP: Add load from launcherStrangerke
2016-05-10GNAP: Some renaming in scene 52Strangerke
2016-05-10GNAP: Rename members of GridStructStrangerke
2016-05-10GNAP: Use debug channelsStrangerke
2016-05-10GNAP: Add debuggerStrangerke
2016-05-10GNAP: Replace more flags values by enums (WIP)Strangerke
2016-05-10GNAP: Replace flags values by enums (WIP)Strangerke
2016-05-10GNAP: Add savegames (not fully working yet)Strangerke
2016-05-10GNAP: Implement intro, currently disabled. Remove some Debug code.Strangerke
2016-05-10GNAP: Refactoring - Use enum for beaver facingStrangerke
2016-05-10GNAP: Refactoring - Use an enum for Facing (Alien)Strangerke
2016-05-10GNAP: Remove a global variable used for randomizationStrangerke
2016-05-10GNAP: Change the type of some variables to booleanStrangerke
2016-05-10GNAP: Change a couple of variables to boolean, soft refactoringStrangerke
2016-05-10GNAP: Renaming in cutscenesStrangerke
2016-05-10GNAP: Renaming in scene 46Strangerke
2016-05-10GNAP: Rename scene 43, 44 and 45 variables for consistencyStrangerke
2016-05-10GNAP: Some renaming in scene 45, change a global variable to localStrangerke
2016-05-10GNAP: Renaming in scene 44Strangerke
2016-05-10GNAP: Some renaming in scene 43Strangerke
2016-05-10GNAP: Some renamingStrangerke
2016-05-10GNAP: Reduce variable scope, some renaming. Change the type of parameter to ↵Strangerke
boolean
2016-05-10GNAP: More renaming. Remove unused variable in MouseButtonState and HotspotStrangerke