Age | Commit message (Expand) | Author |
2016-05-26 | GNAP: Use enums for sequence flags in GameSys | Strangerke |
2016-05-25 | GNAP: Fix typo in initialization code | Ori Avtalion |
2016-05-25 | GNAP: Use an enum value in the declaration of setHotspot | Strangerke |
2016-05-25 | GNAP: Small changes in scene 02 hotspots | Strangerke |
2016-05-25 | GNAP: Strengthen sanity checks in drawBitmap | Strangerke |
2016-05-25 | GNAP: More initializations | Strangerke |
2016-05-25 | GNAP: Initialize some more variables | Strangerke |
2016-05-24 | GNAP: Remove extra semi-column | Strangerke |
2016-05-24 | GNAP: Initialize the members of CutScene | Strangerke |
2016-05-24 | GNAP: Enlarge some arrays in the alien arcade game | Strangerke |
2016-05-24 | GNAP: Remove duplicate code. Renaming and cleanup. | Strangerke |
2016-05-24 | GNAP: Remove some more duplicate code | Strangerke |
2016-05-24 | GNAP: Remove duplicate code in character | Strangerke |
2016-05-24 | GNAP: Fix more uninitialized variables | Strangerke |
2016-05-24 | GNAP: Fix code alignment | Strangerke |
2016-05-24 | GNAP: Fix out of bound access in alternate font code | Strangerke |
2016-05-24 | GNAP: Fix some uninitialized variables | Strangerke |
2016-05-24 | GNAP: Fix memory leaks, reported by Valgrind | Torbjörn Andersson |
2016-05-23 | GNAP: Fix inventory content when loading from launcher | Strangerke |
2016-05-23 | GNAP: Add safeguard in setSoundVolume | Strangerke |
2016-05-23 | GNAP: As suggested by Tsoliman, tag the games as unstable | Strangerke |
2016-05-23 | GNAP: Add a note, remove a checkme | Strangerke |
2016-05-23 | GNAP: Add safeguard checks in PlayerGnap's getWalkStopSequenceId and getWalkF... | Strangerke |
2016-05-23 | GNAP: Rename two Facing enums | Strangerke |
2016-05-23 | GNAP: After double-checking them, remove two CHECKMEs | Strangerke |
2016-05-23 | GNAP: Add 2 other double semi columns | Strangerke |
2016-05-23 | GNAP: Add a note concerning the original save and load screens | Strangerke |
2016-05-23 | GNAP: Remove an irrelevant TODO copied from another engine | Strangerke |
2016-05-23 | GNAP: Remove useless in ResourceClass constructor | Strangerke |
2016-05-23 | GNAP: Remove a TODO | Strangerke |
2016-05-23 | GNAP: Remove original debug code | Strangerke |
2016-05-23 | GNAP: Map remaining Key codes | Strangerke |
2016-05-23 | GNAP: Use KeyCode value instead of numeric value for Backspace | Strangerke |
2016-05-23 | GNAP: Remove double smi-columns | Strangerke |
2016-05-21 | GNAP: Remove yet another TODO | Strangerke |
2016-05-21 | GNAP: Implement setSoundVolume | Strangerke |
2016-05-21 | GNAP: Remove or rephrase a couple of notes | Strangerke |
2016-05-20 | GNAP: Remove some obsolete comments, take better advantage of the possible va... | Strangerke |
2016-05-20 | GNAP: Rework gfxItem, remove the code related to impossible flag values | Strangerke |
2016-05-20 | GNAP: Remove erroneous comments, simplify a call to blitSprite32 | Strangerke |
2016-05-20 | GNAP: Fix sprite transparency | Eugene Sandulenko |
2016-05-20 | GNAP: Fix transparency | Eugene Sandulenko |
2016-05-20 | GNAP: Remove some unused variables in resources | Strangerke |
2016-05-20 | GNAP: Remove TODOs, add safeguard checks | Strangerke |
2016-05-20 | GNAP: Remove obsolete TODOs | Strangerke |
2016-05-20 | GNAP: Implement delayTicks functions, refactor them to share code | Strangerke |
2016-05-20 | GNAP: Remove some CHECKME's | Strangerke |
2016-05-20 | GNAP: Enable a clown sequence which wasn't used in the original due to a bug | Strangerke |
2016-05-20 | GNAP: Rework the code of Scene07::run, remove an obsolete todo | Strangerke |
2016-05-19 | GNAP: Add several checks on _gameDone in order to quit the game quickly | Strangerke |