Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-03-20 | GOB: iterator++ -> ++iterator | Sven Hesse | |
2012-07-30 | GOB: Add CMPFile::recolor() and ANIFile::recolor() | Sven Hesse | |
2012-07-30 | GOB: Add support for different methods of handling Endianness | Sven Hesse | |
The Once Upon A Time games handle endianness different in ANI, DEC and RXY files than Geisha does. We need to support both approaches. | |||
2012-03-11 | GOB: Use the CMPFile class in ANIFile | Sven Hesse | |
2011-09-03 | GOB: Add class ANIFile | Sven Hesse | |
Handles ANI files, describing animations. Used in hardcoded "actiony" parts of gob games, like Geisha's minigames. |