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path: root/engines/gob/anifile.cpp
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2012-07-30GOB: Add CMPFile::recolor() and ANIFile::recolor()Sven Hesse
2012-07-30GOB: Add support for different methods of handling EndiannessSven Hesse
The Once Upon A Time games handle endianness different in ANI, DEC and RXY files than Geisha does. We need to support both approaches.
2012-03-11GOB: Use the CMPFile class in ANIFileSven Hesse
2011-09-03GOB: Add class ANIFileSven Hesse
Handles ANI files, describing animations. Used in hardcoded "actiony" parts of gob games, like Geisha's minigames.