Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-03-23 | Added the MD5 for a non-interactive demo of Lost in Time | Sven Hesse | |
svn-id: r31223 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-03-03 | Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵ | Sven Hesse | |
cartman_ on #scummvm svn-id: r31037 | |||
2008-03-03 | Forgot to change a few GameTypes + Added a floppy version | Sven Hesse | |
svn-id: r31033 | |||
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans ↵ | Sven Hesse | |
saving, space shooter and correct speech language selection svn-id: r31032 | |||
2008-02-16 | Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug ↵ | Sven Hesse | |
report #1895126 svn-id: r30884 | |||
2008-02-12 | Added Gob MD5s as supplied by raziel_ in bug reports #1891864, #1891867 and ↵ | Sven Hesse | |
#1891869 svn-id: r30851 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Fixed the description for the Gob2 Amiga demo (bug report #1883801) | Sven Hesse | |
svn-id: r30745 | |||
2008-02-02 | Added the MD5 for Gob2 English Amiga as supplied by fac76 in bug report #1883808 | Sven Hesse | |
svn-id: r30744 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | Converted the remaining engines to use MetaEngine | Jordi Vilalta Prat | |
svn-id: r30728 | |||
2007-11-29 | Added the french floppy version of "Lost In Time", as supplied by Arshlan in ↵ | Sven Hesse | |
the forums svn-id: r29659 | |||
2007-11-27 | Apparently, I can't write... | Sven Hesse | |
svn-id: r29650 | |||
2007-11-27 | Added detection fallback for Lost In Time | Sven Hesse | |
svn-id: r29649 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-23 | The Lost in Time demo uses Adlib. | Travis Howell | |
svn-id: r28700 | |||
2007-08-13 | Ooops, remove extra white space. | Travis Howell | |
svn-id: r28586 | |||
2007-08-13 | Add Lost In Time demo. | Travis Howell | |
svn-id: r28580 | |||
2007-08-02 | Saving works now in Lost in Time | Sven Hesse | |
svn-id: r28418 | |||
2007-08-02 | Added entries for the CD version of Lost in Time. (I'm told this is how we | Torbjörn Andersson | |
handle multi-lingual games.) svn-id: r28416 | |||
2007-08-02 | Renamed "lost" to "lostintime". | Sven Hesse | |
svn-id: r28415 | |||
2007-08-02 | Added Lost in Time. The title screen doesn't show and the wobble-effect ↵ | Sven Hesse | |
isn't there, but the game is (partly?) playable. svn-id: r28414 | |||
2007-08-02 | Added the MD5 of Inca II. It works a bit but hangs when a space shooter ↵ | Sven Hesse | |
sequence should start svn-id: r28413 | |||
2007-08-02 | Added Italian Woodruff, as supplied by Hkz on #scummvm | Sven Hesse | |
svn-id: r28403 | |||
2007-07-31 | Added Ween English Atari ST and updated the Amiga version, as provided by ↵ | Sven Hesse | |
pwigren in bug #1764174 svn-id: r28369 | |||
2007-07-31 | Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ↵ | Sven Hesse | |
in bug #1764174 svn-id: r28366 | |||
2007-07-31 | Added the spanish version of Woodruff, provided by jvprat on #scummvm | Sven Hesse | |
svn-id: r28360 | |||
2007-07-27 | Fixing languages for another Woodruff version | Sven Hesse | |
svn-id: r28236 | |||
2007-07-27 | - AJWorld has Adlib | Sven Hesse | |
- Fixing languages for one version of Woodruff svn-id: r28228 | |||
2007-07-25 | Add A.J's World of Discovery. Compatibility is perfect. | Eugene Sandulenko | |
svn-id: r28191 | |||
2007-07-25 | Added one (commented out) "The Last Dynasty" MD5 | Sven Hesse | |
svn-id: r28190 | |||
2007-07-25 | - Removed Adlib from Woodruff's freatures | Sven Hesse | |
- Added a fallback for Woodruff svn-id: r28187 | |||
2007-07-24 | Oops, forgot I've modified the entries for testing | Sven Hesse | |
svn-id: r28186 | |||
2007-07-24 | - Separated game type and features | Sven Hesse | |
- Added feature constants for a 640x480 resolution and adlib - Added support for game with a 640x480 resolution. Woodruff now inits the screen before it segfaults svn-id: r28185 | |||
2007-06-25 | Adding info for Goblins 3 Mac (supplied by fac76 in #1742716) | Sven Hesse | |
svn-id: r27708 | |||
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko | |
svn-id: r27375 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-26 | Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of Ween | Eugene Sandulenko | |
and Bargon" svn-id: r26940 | |||
2007-04-24 | Added the french Atari ST version of Gob2, as supplied by bgk in bug report ↵ | Sven Hesse | |
#1706861 svn-id: r26591 | |||
2007-04-24 | Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvm | Sven Hesse | |
svn-id: r26590 | |||
2007-04-24 | The amiga version has english and german text | Sven Hesse | |
svn-id: r26588 | |||
2007-04-09 | Update new demo description | Eugene Sandulenko | |
svn-id: r26432 | |||
2007-04-09 | Add another gob3 demo | Eugene Sandulenko | |
svn-id: r26431 | |||
2007-04-08 | Both Goblins 3 interactive demos are French. | Travis Howell | |
svn-id: r26413 |