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path: root/engines/gob/detection.cpp
AgeCommit message (Expand)Author
2007-08-23The Lost in Time demo uses Adlib.Travis Howell
2007-08-13Ooops, remove extra white space.Travis Howell
2007-08-13Add Lost In Time demo.Travis Howell
2007-08-02Saving works now in Lost in TimeSven Hesse
2007-08-02Added entries for the CD version of Lost in Time. (I'm told this is how weTorbjörn Andersson
2007-08-02Renamed "lost" to "lostintime".Sven Hesse
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect isn't...Sven Hesse
2007-08-02Added the MD5 of Inca II. It works a bit but hangs when a space shooter seque...Sven Hesse
2007-08-02Added Italian Woodruff, as supplied by Hkz on #scummvmSven Hesse
2007-07-31Added Ween English Atari ST and updated the Amiga version, as provided by pwi...Sven Hesse
2007-07-31Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren ...Sven Hesse
2007-07-31Added the spanish version of Woodruff, provided by jvprat on #scummvmSven Hesse
2007-07-27Fixing languages for another Woodruff versionSven Hesse
2007-07-27- AJWorld has AdlibSven Hesse
2007-07-25Add A.J's World of Discovery. Compatibility is perfect.Eugene Sandulenko
2007-07-25Added one (commented out) "The Last Dynasty" MD5Sven Hesse
2007-07-25- Removed Adlib from Woodruff's freaturesSven Hesse
2007-07-24Oops, forgot I've modified the entries for testingSven Hesse
2007-07-24- Separated game type and featuresSven Hesse
2007-06-25Adding info for Goblins 3 Mac (supplied by fac76 in #1742716)Sven Hesse
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-26Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of WeenEugene Sandulenko
2007-04-24Added the french Atari ST version of Gob2, as supplied by bgk in bug report #...Sven Hesse
2007-04-24Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvmSven Hesse
2007-04-24The amiga version has english and german textSven Hesse
2007-04-09Update new demo descriptionEugene Sandulenko
2007-04-09Add another gob3 demoEugene Sandulenko
2007-04-08Both Goblins 3 interactive demos are French.Travis Howell
2007-04-05- Minor cleanupSven Hesse
2007-04-02Added the MD5 for the German Bargon Attack, as supplied by paul66 in bug #169...Sven Hesse
2007-03-30- Fixed the IMD playing within mults, the non-interactive Gob3 demo should wo...Sven Hesse
2007-03-20Major clean-up, including:Sven Hesse
2007-03-17Repaired/Corrected the MD5 listSven Hesse
2007-03-17Add Spanish bargon MD5 as pointed in bugreport Eugene Sandulenko
2007-03-11Added the French Atari ST Bargon Attack reported in the forumsSven Hesse
2007-03-04Adding comment again.Johannes Schickel
2007-03-04Remove wrong gob2 Mac entry.Eugene Sandulenko
2007-03-04- Some minor fixesSven Hesse
2007-03-02Fix bug #1667806: "GOB: wrong detection"Eugene Sandulenko
2007-02-24Added spanish Ween (bug #1667743)Sven Hesse
2007-02-15- Changed the speaker stuff againSven Hesse
2007-02-14AdvancedDetector: revamped the file based fallback codeMax Horn
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (ju...Max Horn
2007-02-13Fix commentEugene Sandulenko
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget nameMax Horn