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path: root/engines/gob/detection.cpp
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2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-06-14DETECTOR: Treat file based fallback like any other fallback methodMax Horn
2011-06-14DETECTOR: Separate code for handling obsolete gameids from advanced detectorMax Horn
This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10GOB: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-15Split out detection tables for Gob engineEugene Sandulenko
svn-id: r49692
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2010-04-07Add detection for an English ADI2 environment disk (for Amiga)Arnaud Boutonné
svn-id: r48580
2010-03-16Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0Arnaud Boutonné
svn-id: r48273
2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
svn-id: r48168
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
svn-id: r48164
2010-02-04Fascination - Add detection for EN Atari versionArnaud Boutonné
svn-id: r47871
2010-01-22Get rid of kGameTypeAdibouUnknown (which is a mix of other versions), and ↵Arnaud Boutonné
Add kGameTypeAdibou1. svn-id: r47448
2010-01-18Add detection for another french ADI4 environment diskArnaud Boutonné
svn-id: r47361
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2009-12-19gob - Remove detection of a cracked version of Lost in TimeArnaud Boutonné
svn-id: r46423
2009-12-17gob - Split LiT part 2 detection in light / full. Arnaud Boutonné
svn-id: r46412
2009-12-17gob - Add MD5 for LiT floppy part 1 "full", part 1 "light" and part 2. Part ↵Arnaud Boutonné
2 still has to be properly separated between "full" and "light" svn-id: r46411
2009-11-16Gob - Add MD5 for Adibou 1, a new SCN demo and some Adi2, Adi4 and Adibou2 ↵Arnaud Boutonné
titles svn-id: r45941
2009-11-16gob - Add 'adibou2', rename 'adibou4' into 'adi4', add several Gob1, Gob2, ↵Arnaud Boutonné
Gob3, Adi2, Adi4, and Adibou2 MD5s svn-id: r45938
2009-11-14gob - Add MD5s of english Adi 4.10 and german Adi 2.6Arnaud Boutonné
svn-id: r45899
2009-11-14Gob - Add MD5s for Gobliins2 and Little Red Riding Hood included on an old ↵Arnaud Boutonné
AD2 CD. svn-id: r45887
2009-11-10Gob - Add detection for another win31 Lost in Time found on french ADI 2.6 ↵Arnaud Boutonné
Français-Maths 4e svn-id: r45821
2009-10-28Add multilanguage EN+FR versions of gob2 and gob3 found on english Adi 4.10 ↵Arnaud Boutonné
English+Maths Year 8 svn-id: r45476
2009-10-28Adding another Windows Lost in Time version, German/FrenchSven Hesse
svn-id: r45469
2009-10-15Give Gob1 CD-i its own platform.Matthew Hoops
svn-id: r45135
2009-10-13gob detection Arnaud Boutonné
- Add preliminary Gobliiins 1 CD-i detection.cpp - DOS CD is 2.01, not 1.02 svn-id: r45014
2009-08-30Making the Windows version of Little Red Riding Hood display somethingSven Hesse
svn-id: r43826
2009-08-30Add detection strings for multi-lang Windows version of Little Red Riding HoodArnaud Boutonné
svn-id: r43821
2009-08-28Suppress useless game type for Playtoons CKArnaud Boutonné
svn-id: r43781
2009-08-25Add ADI 2.0 'for Math Teacher' special packArnaud Boutonné
svn-id: r43728
2009-08-25Fix game type for ADI2 gamesArnaud Boutonné
svn-id: r43726
2009-08-24Add ADI 2.6 FR detectionArnaud Boutonné
svn-id: r43712
2009-08-24- Add game type ADI2Arnaud Boutonné
- Cleanup : suppress all the "not-so-gob" games referenced svn-id: r43710
2009-07-24Adding ADL playback to the demoplayerSven Hesse
svn-id: r42709
2009-07-24Adding subtitle support to WoodruffSven Hesse
svn-id: r42705
2009-07-14Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006Arnaud Boutonné
svn-id: r42483
2009-07-14Add detection for Playtoons CK 3 (FR)Arnaud Boutonné
svn-id: r42476
2009-07-07kFeatures800 -> kFeatures800x600 in order to have more meaningful nameEugene Sandulenko
svn-id: r42229
2009-07-07- Add a new gametype for 'The Land of the Magic Stones'Arnaud Boutonné
- Add detection of the french version - Add a new game feature for 800*600 svn-id: r42215
2009-07-07Add detection of Playtoons 2 EnArnaud Boutonné
svn-id: r42208
2009-06-25Adding more version entries for a Gob1 Win version, thanks to HkzSven Hesse
svn-id: r41869
2009-06-23Proper support for Hungarian versionsSven Hesse
svn-id: r41813
2009-06-23Binary, not logical ORing the GUIO flags (Strangerke, you fscked up there :P)Sven Hesse
svn-id: r41811