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path: root/engines/gob/detection.cpp
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2009-04-30Adding a strdup-like inline functionSven Hesse
svn-id: r40216
2009-04-29Gob - Add some MD5s for Win-Lost in time, Win-Inca2 and ADI/Adibou ↵Arnaud Boutonné
environments (unhandled, though) svn-id: r40205
2009-04-28Reorder :PSven Hesse
svn-id: r40189
2009-04-28Added a Spanish Urban RunnerSven Hesse
svn-id: r40188
2009-04-28Added some more non-interactive Playtoons demos (thanks jvprat!)Sven Hesse
svn-id: r40169
2009-04-27Added a German Urban Runner version, as supplied by goodoldgeorg in bug ↵Sven Hesse
report #2770340 svn-id: r40157
2009-04-24Gob - Add entries for different Little Red Riding Hood languages selectionArnaud Boutonné
svn-id: r40131
2009-04-24Added supported for BAT-based non-interactive demos, namely the Inca2 oneSven Hesse
svn-id: r40129
2009-04-24Adding support for the non-interactive SCN-based Urban Runner demo. No image ↵Sven Hesse
though :/ svn-id: r40126
2009-04-24Added the Woodruff and Playtoons non-interactive demosSven Hesse
svn-id: r40123
2009-04-22Fixed compilation.Torbjörn Andersson
svn-id: r40062
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the ↵Arnaud Boutonné
first STK and TOT is declared, added inter and draw skeleton for Fascination svn-id: r40059
2009-03-21Added an entry for the DOS version of Little Red Riding HoodSven Hesse
svn-id: r39596
2009-03-19Adding detection and title music playback for Little Red Riding Hood (Amiga ↵Sven Hesse
version) svn-id: r39551
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-02-15Ooops, remove excess space.Travis Howell
svn-id: r38195
2009-02-15Add Amiga and DOS Italian versions of Gobliins 2, and resort gob2 entries by ↵Travis Howell
platform. svn-id: r38193
2009-02-07Add Amiga Italian version of Ween, and resort Ween entires by platform.Travis Howell
svn-id: r36243
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2008-12-31Added the French Mac version of Lost in Time, as supplied by koalet in bug ↵Sven Hesse
report #2479034 svn-id: r35641
2008-12-31Added an entry for the French Mac version of Gob2, as supplied by koalet in ↵Sven Hesse
bug report #2478585 svn-id: r35625
2008-12-31Adding a fallback for the Mac version of Gob2Sven Hesse
svn-id: r35624
2008-12-26Adding a French entry for my US/FR version of The Last DynastySven Hesse
svn-id: r35561
2008-12-20Added the demo version of The Last Dynasty (thanks to fac)Sven Hesse
svn-id: r35452
2008-12-13Added the French version of Urban Runner, as supplied by gamin in the forum. ↵Sven Hesse
+ Added a fallback for Urban Runner svn-id: r35340
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵Max Horn
EngineFeature comments svn-id: r34896
2008-09-27Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg ↵Sven Hesse
in bug report #2105220 svn-id: r34661
2008-09-07Added polish version of Woodruff, as supplied by goodoldgeorg in bug report ↵Sven Hesse
#2098838 svn-id: r34415
2008-09-07Added a spanish floppy version of Gob3, as supplied by SiRoCs in bug report ↵Sven Hesse
#2098621 svn-id: r34413
2008-09-07Added another demo version of Gobliiins (bug #2098412)Sven Hesse
svn-id: r34404
2008-09-04Added another version of Lost in Time CD, as supplied by SiRoCs in bug ↵Sven Hesse
report #2093672 svn-id: r34332
2008-09-02Added French Bargon Attack, as supplied by kizkoool in bugreport #2089734Sven Hesse
svn-id: r34287
2008-09-02Urban Runner stubsSven Hesse
svn-id: r34286
2008-09-01Merging more of the GSoC 2008 RTL branch: GOBMax Horn
svn-id: r34245
2008-08-30Added some The Last Dynasty stubsSven Hesse
svn-id: r34217
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵Christopher Page
GMM if the engine doesn't support it svn-id: r33921
2008-07-08Added a Gob1 version supplied by raina in the forums.Sven Hesse
It does look like the Mac version with a DOS executable and stripped music to me, so let's hope the Mac level image workaround works there as well. svn-id: r32963
2008-05-26Fixed Italian Woodruff's MD5Sven Hesse
svn-id: r32309
2008-05-24Added the Italien version of Woodruff, as supplied by DjDiabolik in bug ↵Sven Hesse
report #1891864 svn-id: r32244
2008-05-08Restructured sound codeSven Hesse
svn-id: r31937
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-05-02The Last Dynasty starts and play the intro videos, so uncommenting its detectionSven Hesse
svn-id: r31833
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵Max Horn
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413
2008-03-23Added the MD5 for a non-interactive demo of Lost in TimeSven Hesse
svn-id: r31223
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵Max Horn
Common::ADGameDescription instead) svn-id: r31121
2008-03-14Advanced Detector: Changed fallback detector from a callback function ↵Max Horn
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119
2008-03-03Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵Sven Hesse
cartman_ on #scummvm svn-id: r31037
2008-03-03Forgot to change a few GameTypes + Added a floppy versionSven Hesse
svn-id: r31033
2008-03-02Added a workaround of sorts for Inca2. It's essentially playable, sans ↵Sven Hesse
saving, space shooter and correct speech language selection svn-id: r31032