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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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detection.cpp
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2007-02-13
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...
Max Horn
2007-02-13
Use GF_DEMO flag in the AdvancedDetector to augment the preferredtarget name
Max Horn
2007-02-13
(re)added flags field to ADGameDescription, with currently only one value (GF...
Max Horn
2007-02-12
Adding MD5s supplied by vampir_raziel in bug report #1658373
Sven Hesse
2007-02-12
More demo version fixes
Sven Hesse
2007-02-12
- Some fixes for demos and Amiga versions
Sven Hesse
2007-02-12
Improve detection.
Eugene Sandulenko
2007-02-05
- Moved struct Mult_Data from Mult_v2 to Mult and merged Mult::_multData, Mul...
Sven Hesse
2007-02-04
- Plugged some leaks and fixed some memory errors
Sven Hesse
2007-02-04
AdvancedDetector now has built-in fallback detection based on file lists.
Eugene Sandulenko
2007-02-01
Split the entry for Gobliins 2 multilanguage CD into separate entries for eac...
Sven Hesse
2007-02-01
Added my version of Woodruff so that I, too, can get the "Unknown version of
Torbjörn Andersson
2007-01-31
Added MD5 for the german Ween version, supplied by cartman_ on #scummvm
Sven Hesse
2007-01-31
Replaced the delay in o1_keyFunc with a (skipable) busy-wait detection
Sven Hesse
2007-01-30
eplaced platform-specific game features with common platform setting.
Eugene Sandulenko
2007-01-30
Rearranged detection table and clarified some entries.
Eugene Sandulenko
2007-01-30
Moved Gob engine to AdvancedDetector.
Eugene Sandulenko
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