aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/driver_vga.cpp
AgeCommit message (Collapse)Author
2009-06-06GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵Max Horn
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299
2009-04-29Playing half-sized videos fullscreen in the demoplayerSven Hesse
svn-id: r40211
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-12-12Text now works in Urban RunnerSven Hesse
svn-id: r35311
2008-07-12Minor constness fix to help with aliasingBertrand Augereau
svn-id: r33017
2008-05-26Use memmove when source and destination sprite areas overlap in drawSprite()Sven Hesse
svn-id: r32305
2008-05-08Restructured sound codeSven Hesse
svn-id: r31937
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-08-19Fixing code formattingMax Horn
svn-id: r28665
2007-08-19Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow ↵Sven Hesse
computers) svn-id: r28664
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-09Some fixes for the Gob3 demosSven Hesse
svn-id: r26435
2007-04-05- Minor cleanupSven Hesse
- Added Inter_v3 (for new opcode o3_getTotTextItemPart) - Some fixes to let Gob3 start with the first screen svn-id: r26383
2007-04-02"char *" -> "byte *" where appropriateSven Hesse
svn-id: r26369
2007-03-20Major clean-up, including:Sven Hesse
- Cutting down the code-dup - Plucking leaks - Removing dead/unused code - Properly naming "word_2342F"-style variables and functions (removing the warnings alongside) - Fleshing out the "stubby" functions - Moving functions and variables to more appropriate/logical places - Re-ordering functions and variables - Re-structuring functions - Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up) - Formatting - Getting rid off the classes "Anim", "Pack" and "Timer", along with their files svn-id: r26252
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ↵Max Horn
to ~250). Many greetings to eriktorbjorn, and have fun recompiling. svn-id: r21500
2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582