Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse | |
- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes (most of) the drawing glitches in the intro - Added using a fallback when the user's game version doesn't have the requested language - off_2E51B et al. stubs, I think it has something to do with the menu svn-id: r22254 | |||
2006-04-18 | - I misunderstood Draw::initBigSprite(); fixed | Sven Hesse | |
- Changed Draw::spriteOperation() for blitting from/to/between and fillrecting to big sprites - Enabled drawing of text svn-id: r22001 | |||
2006-04-13 | Some more stubs and rearrangings | Sven Hesse | |
svn-id: r21847 | |||
2006-02-24 | Adding GOB2's CD handling opcodes, the CD version of GOB2 now starts | Sven Hesse | |
correctly; playMult() doesn't work yet, though svn-id: r20844 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |