Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-02-18 | GOB: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-10-30 | GOB: Make some more map properties protected | Sven Hesse | |
svn-id: r53952 | |||
2010-10-30 | GOB: Rename Map::_widthByte to _mapVersion | Sven Hesse | |
svn-id: r53950 | |||
2010-10-30 | GOB: Make Map::_wayPoints protected | Sven Hesse | |
Only allow const access through Map::getWayPoint() svn-id: r53949 | |||
2010-10-30 | GOB: Minor map cleanup | Sven Hesse | |
- Move enum Direction out of class Map - Convert kLeft et al into a proper enum RelativeDirection svn-id: r53946 | |||
2009-04-27 | Some minor clean-up | Sven Hesse | |
svn-id: r40166 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse | |
This should make Woodruff playable on big-endian systems. svn-id: r32352 | |||
2008-04-30 | Fixing path finding in Woodruff | Sven Hesse | |
svn-id: r31793 | |||
2008-04-27 | Implemented support for VMDs substituting object animations. | Sven Hesse | |
Still far from being complete (and correct), but it's a start... - Only VMD "command" -3 is followed - Not all animation types are working - Timing is still off in most cases - Offsets are generally OK, but not always - No sound yet - Shouldn't segfault randomly, but I'm not entirely sure ;) svn-id: r31750 |