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path: root/engines/gob/hotspots.h
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2009-09-29Playtoons - implement some functions related to hotspot textsArnaud Boutonné
Fascination - initial version of several 'Fascination Window' functions, proper naming of most of fascination OPCODEDRAW and OPCODEGOB functions svn-id: r44472
2009-09-15- Implement _pattern variableArnaud Boutonné
- Add oPlaytoons_putPixel and Playtoons specific spriteOperation (using _pattern) svn-id: r44103
2009-08-27Slight formatting and changed searchHotspot to be const.Johannes Schickel
svn-id: r43770
2009-08-27Playtoons/Adi2 - Add rudimentary Hotspots search function based on shortId. ↵Arnaud Boutonné
The long Id checked is ShortId plus 0xD000, 0xB000 or 0x4000. svn-id: r43766
2009-07-09Giving Font its own real classSven Hesse
svn-id: r42277
2009-07-06Splitting up the big evaluate() functionSven Hesse
svn-id: r42171
2009-07-06Adding more commentsSven Hesse
svn-id: r42161
2009-07-05Added an enum for the hotspot statesSven Hesse
svn-id: r42155
2009-07-05Reordering some methodsSven Hesse
svn-id: r42150
2009-07-05More input related split-offsSven Hesse
svn-id: r42148
2009-07-05Split off some drawing related functionsSven Hesse
svn-id: r42147
2009-07-05Split off Hotspots::evaluateNew()Sven Hesse
svn-id: r42145
2009-07-05More state-related encapsulationSven Hesse
svn-id: r42144
2009-07-05Encapsulating hotspot state readingSven Hesse
svn-id: r42142
2009-07-05Wrapping the block end marker checks into Hotspots::Hotspot::isEnd()Sven Hesse
svn-id: r42124
2009-07-05Moving the "Collision" stuff to Hotspots in hotspots.cpp/.hSven Hesse
svn-id: r42123