Age | Commit message (Collapse) | Author |
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svn-id: r26498
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svn-id: r26492
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- The IMD player now uses an AppendableAudioStream instead of a ringbuffer
- Changed waitEndSoundSlice() to use the time the sound was started as a reference point. This should help with the sync and fix stutter issues (in Wynnona's letter, for example)
svn-id: r26470
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version's cutscenes after the "IDOL" screen, for example)
svn-id: r26454
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- wrong positioning of the inventory
- walking
- close-up fadeing in the CD version
svn-id: r26390
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svn-id: r26369
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sync
svn-id: r26332
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work better now
- Replaced strcpy with strncpy where appropriate
- Added detection entries for other languages of the multilingual Gob3 CD; bug #1691230
svn-id: r26327
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svn-id: r26324
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svn-id: r26323
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finish
svn-id: r26321
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- Some more clean-up
svn-id: r26316
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
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