Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-31 | Changed waitEndSoundSlice() to react more dynamically to enforce audio/video ↵ | Sven Hesse | |
sync svn-id: r26332 | |||
2007-03-30 | - Fixed the IMD playing within mults, the non-interactive Gob3 demo should ↵ | Sven Hesse | |
work better now - Replaced strcpy with strncpy where appropriate - Added detection entries for other languages of the multilingual Gob3 CD; bug #1691230 svn-id: r26327 | |||
2007-03-29 | - Properly implemented the ImdPlayer | Sven Hesse | |
- Some more clean-up svn-id: r26316 | |||
2007-03-20 | Major clean-up, including: | Sven Hesse | |
- Cutting down the code-dup - Plucking leaks - Removing dead/unused code - Properly naming "word_2342F"-style variables and functions (removing the warnings alongside) - Fleshing out the "stubby" functions - Moving functions and variables to more appropriate/logical places - Re-ordering functions and variables - Re-structuring functions - Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up) - Formatting - Getting rid off the classes "Anim", "Pack" and "Timer", along with their files svn-id: r26252 |