Age | Commit message (Collapse) | Author |
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svn-id: r55727
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- Move Gob3CD _doSubtitles initialization to updateConfig().
svn-id: r48171
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svn-id: r48167
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subtitles in The Last Dynasty aren't shown
svn-id: r42767
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SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
svn-id: r41299
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first STK and TOT is declared, added inter and draw skeleton for Fascination
svn-id: r40059
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svn-id: r39596
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svn-id: r31937
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svn-id: r30238
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been updated.
svn-id: r28966
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
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- Added the Gob2 Mac version fac76 reported in bug #1673397
svn-id: r25977
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svn-id: r25401
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- Changed Snd to be a permanent audiostream, to have better control over stopping, looping and compositions
- Some clean-up
svn-id: r25292
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- Implemented wide surfaces + scrolling
- Some clean-up
svn-id: r25253
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- GOB2 handles _frontSurface/_backSurface a bit differently, this fixes
(most of) the drawing glitches in the intro
- Added using a fallback when the user's game version doesn't have the
requested language
- off_2E51B et al. stubs, I think it has something to do with the menu
svn-id: r22254
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