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path: root/engines/gob/init_v6.cpp
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2011-09-15GOB: Fix a typoMatthew Hoops
2011-09-15GOB: Don't explicitly open CD1.ITK for Urban RunnerSven Hesse
CD1.ITK is the one CD archive file the Urban Runner scripts open themselves in NO_CD mode. Since the PSP has extremely limited file handles, having that archive opened twice makes the load code fail on that device. Hopefully, the scripts don't decide to close and not reopend CD1.ITK in places where it's needed. A full playthrough with loading/saving between screens (especially across CD content borders, and during death screens) would probably be prudent.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-01-23GOB: Change the NOCD workaround for Urban Runner a bitSven Hesse
Seems like the game does close the CD1.ITK too, so we just open all ITKs right at the start, lest it might blow up when it wants to close the top ITK and that's actually CD4. svn-id: r55461
2009-07-25Moved the decision whether subtitles should be displayed, so that the broken ↵Sven Hesse
subtitles in The Last Dynasty aren't shown svn-id: r42767
2009-07-05Putting the Urban noCD check into Init_v6::initGame()Sven Hesse
svn-id: r42130