Age | Commit message (Expand) | Author |
---|---|---|
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse |
2006-03-29 | Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ... | Max Horn |
2006-03-18 | workaround: manually add delay when showing image between levels in gob1 ega | Willem Jan Palenstijn |
2006-02-24 | Changed debug()s to debugC()s | Sven Hesse |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |