Age | Commit message (Expand) | Author |
2011-01-18 | GOB: Give Inca2 its own Inter class | Sven Hesse |
2011-01-17 | GOB: Make the variable stack endianness-independent | Sven Hesse |
2010-09-30 | GOB: Remove dither stuff, commenting out most v6 drawing | Sven Hesse |
2010-08-24 | GOB: Avoid a crash in the protection screen of Fascination (PC). | Arnaud Boutonné |
2010-08-22 | GOB - Fix 2 bugs in Fascination Hebrew, now playable. | Arnaud Boutonné |
2010-08-18 | Fascination : Avoid to set _showCursor in initCursorAnim as it enables the cu... | Arnaud Boutonné |
2010-02-14 | Fascination - Put correct protracker functions as Paula now accept sample siz... | Arnaud Boutonné |
2010-02-08 | Fascination: - Suppress the recently added oFascin_keyFunc, replace it with a... | Arnaud Boutonné |
2010-02-06 | Fascination: Fix lamp problem in parking lot. | Arnaud Boutonné |
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ... | Max Horn |
2009-09-29 | Playtoons - implement some functions related to hotspot texts | Arnaud Boutonné |
2009-09-15 | - Implement _pattern variable | Arnaud Boutonné |
2009-09-09 | Playtoons - Add oPlaytoons_printText | Arnaud Boutonné |
2009-09-04 | Add oPlaytoons_getObjAnimSize. It's uncomplete, but it allows to use some fun... | Arnaud Boutonné |
2009-08-30 | Modify warning message for o5_deleteFile as it's not only used by Dynasty, an... | Arnaud Boutonné |
2009-08-28 | Playtoons - Add new freeSprite function for Playtoons & Bambou. This fixes th... | Arnaud Boutonné |
2009-08-27 | Fixing a typo and copy-paste error | Sven Hesse |
2009-08-20 | Add oPlaytoons_F_1B skeletton, and oPlaytoons_readData to avoid adding a play... | Arnaud Boutonné |
2009-08-17 | Formatting. | Johannes Schickel |
2009-08-17 | Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths ... | Arnaud Boutonné |
2009-08-13 | fix methods | Arnaud Boutonné |
2009-08-13 | - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround ... | Arnaud Boutonné |
2009-07-05 | Renaming the last occurences of "Collision" to "Hotspot" | Sven Hesse |
2009-07-05 | Commenting prepareStr a bit and renaming it to cleanupStr | Sven Hesse |
2009-06-22 | Putting evalBoolResult() and evalExpr() into Script | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-19 | Fixing The Last Dynasty again after the opcode dispatcher changes | Sven Hesse |
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse |
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |
2009-04-29 | - Added a game_fascin skeletton, as specificities are now proven | Arnaud Boutonné |
2009-04-27 | Some minor clean-up | Sven Hesse |
2009-04-25 | Fascination | Arnaud Boutonné |
2009-04-24 | Gob - Add 12 dummy functions used for the OpcodeGoblinEntryFascination. | Arnaud Boutonné |
2009-04-21 | Patch #2725859 : Added some MD5 to the gob engine, modified the way the first... | Arnaud Boutonné |
2009-03-19 | Adding detection and title music playback for Little Red Riding Hood (Amiga v... | Sven Hesse |
2008-12-28 | Fixing the save/load list box's width | Sven Hesse |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-12-17 | Workaround for Urban Runner's CD number detection daftness. | Sven Hesse |
2008-12-16 | Experimental semi-transparency for fillRect, used in the green/red menu areas... | Sven Hesse |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-15 | Some more Urban Runner changes. Still no cylindrical smoking device, though | Sven Hesse |
2008-12-14 | 16bit background "music" for Urban Runner | Sven Hesse |
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse |
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse |
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse |
2008-12-11 | On second thought, an octree only works if the color to look up is in the pal... | Sven Hesse |
2008-12-04 | Last Dynasty video mode switching (and removing a debug output) | Sven Hesse |