Age | Commit message (Expand) | Author |
2009-06-22 | Putting evalBoolResult() and evalExpr() into Script | Sven Hesse |
2009-06-22 | Encapsulating script file access | Sven Hesse |
2009-06-22 | Adding DataIO::existData() | Sven Hesse |
2009-06-22 | Encapsulated access to _resultStr | Sven Hesse |
2009-06-22 | Encapsulated access to Parse::_resultInt | Sven Hesse |
2009-06-19 | Fixing The Last Dynasty again after the opcode dispatcher changes | Sven Hesse |
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse |
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse |
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse |
2009-06-15 | Renaming _inter_resVal to _resultInt | Sven Hesse |
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse |
2009-06-15 | Renaming some variables in o1_assign() and o2_assign() to mirror the structur... | Sven Hesse |
2009-06-15 | Using the TYPE_ enum where applicable | Sven Hesse |
2009-06-15 | Propagating variable name changes | Sven Hesse |
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse |
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDe... | Max Horn |
2009-05-31 | Replacing NULL with 0, since that's normally the C++-way | Sven Hesse |
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken a... | Sven Hesse |
2009-05-21 | Splitting a few helper functions out of gob.h | Sven Hesse |
2009-03-19 | Adding detection and title music playback for Little Red Riding Hood (Amiga v... | Sven Hesse |
2009-03-05 | Fix for bug #2664460: Various SeekableReadStream::seek() implementations (as ... | Max Horn |
2008-12-18 | Note to self: Don't sleep-deprive and code, for it makes you daft as a broom ;) | Sven Hesse |
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-13 | Added a SaveLoad for Urban Runner with an entry to make the scripts believe t... | Sven Hesse |
2008-12-04 | Changing the GobEngine to use its dirty rects also for OSystem-copies, instea... | Sven Hesse |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-08 | GOB works with the new GMM implementation | Christopher Page |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-26 | More split screen fixes. | Sven Hesse |
2008-05-25 | Added a workaround for the nut rolling animation in the administration center... | Sven Hesse |
2008-05-17 | Changing the split stuff again, fixing several scrolling and hotspot-text rel... | Sven Hesse |
2008-05-17 | Adding video debug output in Inter_v2, too | Sven Hesse |
2008-05-17 | Changing debug channels a bit | Sven Hesse |
2008-05-13 | Some fixes for vertical scrolling in Woodruff | Sven Hesse |
2008-05-10 | Restructured saving/loading and added a stub for Woodruff | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |
2008-05-07 | Draw order related fixes. | Sven Hesse |
2008-05-04 | Properly close the object videos when the objects are destroyed | Sven Hesse |
2008-05-03 | Correct o2_initScreen() for Woodruff (screen positioning, clipping and cursor... | Sven Hesse |
2008-04-30 | Changed signess of some drawing order related vars, fixing a drawing glitch i... | Sven Hesse |
2008-04-27 | Implemented support for VMDs substituting object animations. | Sven Hesse |
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans saving... | Sven Hesse |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |