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path: root/engines/gob/inter_v3.cpp
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2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-08-03Lost in Time now (kind of) shows the title and the wobble-effect is drawnSven Hesse
svn-id: r28433
2007-08-02Added Lost in Time. The title screen doesn't show and the wobble-effect ↵Sven Hesse
isn't there, but the game is (partly?) playable. svn-id: r28414
2007-07-26sub0x18 is o2_addCollision().Sven Hesse
It already existed in Gob2 (alongside with sub0x19 - o2_freeCollision()), but wasn't used there. Hotspots and menus work now (in a way) svn-id: r28207
2007-07-24Fixing bug #1749688 ("GOB3: Objects Disappear")Sven Hesse
svn-id: r28181
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-04-15Some more MSVC8 uninitialed variable warning (see bug #1700986)Sven Hesse
svn-id: r26498
2007-04-08Restructured saving/loading. Should work for Gob3 now, too...Sven Hesse
svn-id: r26414
2007-04-06Some Gob3 fixes:Sven Hesse
- wrong positioning of the inventory - walking - close-up fadeing in the CD version svn-id: r26390
2007-04-05Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an ↵Sven Hesse
extra background buffer svn-id: r26386
2007-04-05Added GobOpcodes 1 and 2 (start and stop Infogrames music)Sven Hesse
svn-id: r26385
2007-04-05- Minor cleanupSven Hesse
- Added Inter_v3 (for new opcode o3_getTotTextItemPart) - Some fixes to let Gob3 start with the first screen svn-id: r26383