Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-01-20 | GOB: Removing a useless debug warning | Sven Hesse | |
svn-id: r55352 | |||
2010-09-30 | GOB: Create 16bit surfaces for true color games | Sven Hesse | |
Enabling basic Urban drawing again svn-id: r52949 | |||
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse | |
svn-id: r52947 | |||
2009-08-30 | Modify warning message for o5_deleteFile as it's not only used by Dynasty, ↵ | Arnaud Boutonné | |
and Add oPlaytoons_copyFile. The latest will need to be completed if a call requires it. For the moment, it only fixes the crash at the end of the 3rd video of the construction kit. svn-id: r43841 | |||
2009-07-09 | Giving Font its own real class | Sven Hesse | |
svn-id: r42277 | |||
2009-06-22 | Putting evalBoolResult() and evalExpr() into Script | Sven Hesse | |
svn-id: r41760 | |||
2009-06-22 | Encapsulating script file access | Sven Hesse | |
svn-id: r41753 | |||
2009-06-22 | Encapsulated access to _resultStr | Sven Hesse | |
svn-id: r41751 | |||
2009-06-19 | Fixing The Last Dynasty again after the opcode dispatcher changes | Sven Hesse | |
svn-id: r41664 | |||
2009-06-17 | Changed opcodeGob to be functor-based | Sven Hesse | |
svn-id: r41603 | |||
2009-06-17 | Changed opcodeFunc to be functor-based | Sven Hesse | |
svn-id: r41602 | |||
2009-06-17 | Changed opcodeDraw to be functor-based | Sven Hesse | |
svn-id: r41601 | |||
2009-06-15 | Renamed _inter_resStr to _resultStr | Sven Hesse | |
svn-id: r41575 | |||
2009-06-15 | Moving _inter_resVal and _inter_resStr from Global to Parse | Sven Hesse | |
svn-id: r41573 | |||
2009-06-06 | Renamed the evaluateStore opcodes to assign, because that's what they are | Sven Hesse | |
svn-id: r41312 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-05-31 | Replacing NULL with 0, since that's normally the C++-way | Sven Hesse | |
svn-id: r41059 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-04-27 | Some minor clean-up | Sven Hesse | |
svn-id: r40166 | |||
2008-12-28 | Fixing the save/load list box's width | Sven Hesse | |
svn-id: r35591 | |||
2008-12-18 | Preliminary save/load support for Urban Runner | Sven Hesse | |
svn-id: r35418 | |||
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working ↵ | Sven Hesse | |
correctly, don't crash the game anymore svn-id: r35385 | |||
2008-12-14 | More changed collision stuff for Urban Runner | Sven Hesse | |
svn-id: r35364 | |||
2008-12-14 | Plugging leaks | Sven Hesse | |
svn-id: r35355 | |||
2008-12-04 | Last Dynasty video mode switching (and removing a debug output) | Sven Hesse | |
svn-id: r35231 | |||
2008-12-04 | A few more GobOpcodes that jump to the space shooter + fudging the result to ↵ | Sven Hesse | |
something not resulting in a non-quitable state svn-id: r35230 | |||
2008-08-31 | Fix warnings | Max Horn | |
svn-id: r34228 | |||
2008-08-30 | Added some The Last Dynasty stubs | Sven Hesse | |
svn-id: r34217 |