Age | Commit message (Expand) | Author |
---|---|---|
2012-06-06 | GOB: Clean up the Penetration map handling a bit | Sven Hesse |
2012-06-06 | GOB: Implement Penetration submarine shooting and dying | Sven Hesse |
2012-06-05 | GOB: Implement health gain/loss for mouths | Sven Hesse |
2012-06-05 | GOB: Play sounds for mouths and shields in Penetration | Sven Hesse |
2012-06-05 | GOB: Animate mouths in Geisha's Penetration | Sven Hesse |
2012-06-03 | GOB: Consume shields in Penetration | Sven Hesse |
2012-06-03 | GOB: Limit Penetration movement to walkable tiles | Sven Hesse |
2012-06-03 | GOB: Display the Penetration submarine | Sven Hesse |
2012-06-03 | GOB: Draw the Penetration map and do basic movement | Sven Hesse |
2012-06-03 | GOB: Draw the map in a separate surface | Sven Hesse |
2012-06-02 | GOB: Draw the shield and health meters in Penetration | Sven Hesse |
2012-06-02 | GOB: Add animation handling frame to Penetration | Sven Hesse |
2012-06-02 | GOB: Correctly name the Penetration script variables | Sven Hesse |
2011-09-03 | GOB: Stub classes for Geisha's Diving and Penetration minigames | Sven Hesse |