Age | Commit message (Expand) | Author |
---|---|---|
2007-04-06 | Some Gob3 fixes: | Sven Hesse |
2007-04-05 | - Minor cleanup | Sven Hesse |
2007-03-20 | Major clean-up, including: | Sven Hesse |
2007-02-04 | - Plugged some leaks and fixed some memory errors | Sven Hesse |
2007-01-30 | Moved Gob engine to AdvancedDetector. | Eugene Sandulenko |
2006-06-24 | * Renamed config.mak to config.mk | Max Horn |
2006-05-29 | - More GOB2 map conversions | Sven Hesse |
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse |
2006-05-01 | - More differences in Draw_v2::spriteOperation() | Sven Hesse |
2006-04-18 | - I misunderstood Draw::initBigSprite(); fixed | Sven Hesse |
2006-04-13 | - More stubs, the intro now works completely (with extreme graphical | Sven Hesse |
2006-02-21 | More GOB2 changes (Mult::loadMult()) + correcting some mistakes I made | Sven Hesse |
2006-02-12 | Reduced data duplication in module.mk files; added module.mk files for null a... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |