Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-23 | Fixing a bug in the V4 save file handler, produced by a "neat" feature in ↵ | Sven Hesse | |
Woodruff: The saves remember their position within the list and use that information to load the "correct" screen properties, making it impossible to load reordered saves correctly -.- svn-id: r42679 | |||
2009-07-21 | Making some static const uint32s public, older GCC versions don't seem to ↵ | Sven Hesse | |
like nested classes to access their parents' protected members svn-id: r42640 | |||
2009-07-07 | Change SaveLoad_Playtoons case | Arnaud Boutonné | |
svn-id: r42217 | |||
2009-07-07 | - Separate Playtoons gametypes from in GobEngine::initGameParts() | Arnaud Boutonné | |
- Add a specific save/load class for Playtoons as some specific files need to be tested svn-id: r42214 | |||
2009-06-22 | Removing trailing tabs | Sven Hesse | |
svn-id: r41784 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-05-31 | Removing the helper-include where it's not used anymore | Sven Hesse | |
svn-id: r41089 | |||
2009-05-31 | GOB: Resolve FIXMEs | Max Horn | |
svn-id: r41086 | |||
2009-05-31 | GOB: Got rid of last traces of strdupcpy and strdupcat | Max Horn | |
svn-id: r41079 | |||
2009-05-31 | GOB: Untangled SlotFileIndexed and SlotFileStatic (ATTENTION: This uncovered ↵ | Max Horn | |
something which seems to me a bug in SaveLoad_v4::ScreenPropsHandler::getSize) svn-id: r41078 | |||
2009-05-31 | GOB: Replaced many uses of strdupcpy by Common::String | Max Horn | |
svn-id: r41077 | |||
2009-05-31 | Typos: Unkown -> Unknown | Matthew Hoops | |
svn-id: r41075 | |||
2009-05-31 | Ooops, that's one "File::" too many | Sven Hesse | |
svn-id: r41062 | |||
2009-05-31 | public'ing some inner classes since some compilers don't seem to like nested ↵ | Sven Hesse | |
friend'ing (while my gcc 4.3.3 doesn't even complain with -pedantic) svn-id: r41058 | |||
2009-05-31 | - A new save system for the GobEngine, one that is not fundamentally broken ↵ | Sven Hesse | |
and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system - Removed the now superfluous variables sizes svn-id: r41056 |