index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
gob
/
sound
Age
Commit message (
Expand
)
Author
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-08-13
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...
Christopher Page
2008-07-14
Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,...
Christopher Page
2008-07-12
Changed tricky variable access from pointers to a new class that minds endian...
Sven Hesse
2008-07-11
Don't use kPlainSoundType if you don't have to
Max Horn
2008-06-24
Added main menu dialog files. Gob is now using the new _quit flag
Christopher Page
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-22
Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach...
Sven Hesse
2008-05-17
Changing debug channels a bit
Sven Hesse
2008-05-08
Declaring BackgroundAtmosphere as kMusicSoundType
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-05-08
Split off the actual mixing part of SoundBlaster
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse