Age | Commit message (Collapse) | Author |
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svn-id: r31937
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svn-id: r31855
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cursor limiting)
svn-id: r31846
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Still far from being complete (and correct), but it's a start...
- Only VMD "command" -3 is followed
- Not all animation types are working
- Timing is still off in most cases
- Offsets are generally OK, but not always
- No sound yet
- Shouldn't segfault randomly, but I'm not entirely sure ;)
svn-id: r31750
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- CD cutscenes are drawn correctly know
- CD cutscenes are (more) correctly synced now
- The cursor doesn't flicker anymore when a video is played in the background
svn-id: r31014
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- Fix for Symbian scrolling problem in GOB3, expressions not evaluated properly resulting in offset beeing set to -1 and not the right offset.
svn-id: r30703
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svn-id: r30238
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been updated.
svn-id: r28966
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svn-id: r28411
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svn-id: r28327
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- Yet another safety check
- Removed another hard-coded screen height
svn-id: r28205
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svn-id: r27679
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svn-id: r27671
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svn-id: r27669
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constants. This also revealed the evil mixing of keycodes and ascii we do in many places :-/
svn-id: r27616
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formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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svn-id: r26665
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- Added manual vertical scrolling
- Restricting the mouse cursor to the upper part of the split screen now
svn-id: r26547
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that upper-case characters work
svn-id: r26540
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in Gob3 Amiga
svn-id: r26523
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bug #1700986)
svn-id: r26495
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Though I think it shouldn't break anything, use it at your own risk
svn-id: r26461
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svn-id: r26458
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- wrong positioning of the inventory
- walking
- close-up fadeing in the CD version
svn-id: r26390
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- Added Inter_v3 (for new opcode o3_getTotTextItemPart)
- Some fixes to let Gob3 start with the first screen
svn-id: r26383
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svn-id: r26369
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- Some more clean-up
svn-id: r26316
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
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svn-id: r26220
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OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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svn-id: r26156
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svn-id: r25401
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- Changed waitRetrace() to take some time, because the scrolling speed is tuned to the retrace delays
svn-id: r25319
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the notepad, which was apparently causing bug #1621089
svn-id: r25255
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- Implemented wide surfaces + scrolling
- Some clean-up
svn-id: r25253
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- Fixed some leaks, unitialized memory and delete/delete[]-errors
svn-id: r22790
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- Added Music_Dummy (for --music-driver=null)
- Implemented IMDs. That took longer than I expected...
On the bright side, Ween's intro now plays more correctly
svn-id: r22754
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svn-id: r21608
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svn-id: r20582
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