Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-07-30 | GOB: Add Util::toCP850Lower() / toCP850Upper() | Sven Hesse | |
2012-07-30 | GOB: Add support for entering non-ASCII CP850 characters | Sven Hesse | |
2012-07-30 | GOB: Keep the mouse responsive while waiting for the frame to end | Sven Hesse | |
2012-06-15 | GOB: Implement Util::getKeyState() for Little Red | Sven Hesse | |
This makes the bees level playable, removing the "lock-up". Collision detection between Little Red and the bees and butterflies doesn't work yet though, so they're just flying through her. Nevertheless, the game seems to be completable now. | |||
2011-09-03 | GOB: Move keyPressed() to Util | Sven Hesse | |
2011-09-03 | GOB: Add Util::readString() | Sven Hesse | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-01-29 | GOB: Add setExtension() | Sven Hesse | |
svn-id: r55639 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-08-02 | Removing _frameWaitLag. It broke normal animation speed in pre-v4 games and ↵ | Sven Hesse | |
didn't even do what it was supposed to in v4+ games anyway. (bug #2830985) svn-id: r42996 | |||
2009-07-09 | Giving Font its own real class | Sven Hesse | |
svn-id: r42277 | |||
2009-07-05 | Added a Key and ShortKey enum | Sven Hesse | |
svn-id: r42121 | |||
2009-07-05 | Commenting prepareStr a bit and renaming it to cleanupStr | Sven Hesse | |
svn-id: r42120 | |||
2009-07-05 | Adding an enum MouseButtons | Sven Hesse | |
svn-id: r42119 | |||
2009-06-14 | Fixed an animation speed regression that got introduced when I added a lag ↵ | Sven Hesse | |
compensation for Woodruff svn-id: r41508 | |||
2009-06-06 | Demoplayer: | Sven Hesse | |
- Fixing the flawed double mode - Adding an "auto" double mode, where the videos get scaled if possible svn-id: r41294 | |||
2009-02-21 | Compensate small lags in Util::waitEndFrame(), so that the CD audio intro ↵ | Sven Hesse | |
sequences in Gob1 and Gob2 CD hopefully won't de-sync so easily svn-id: r38702 | |||
2008-12-14 | Plugging leaks | Sven Hesse | |
svn-id: r35355 | |||
2008-02-29 | Fixed some Lost in Time bugs: | Sven Hesse | |
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-06-23 | Fixed the FIXME (by making Util::_keyBuffer an array of Common::KeyState) | Sven Hesse | |
svn-id: r27679 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-28 | Possible fix for bug #1709124 ("GOB3: (dos/russian) just dont run") | Sven Hesse | |
svn-id: r26665 | |||
2007-04-16 | Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ↵ | Sven Hesse | |
in Gob3 Amiga svn-id: r26523 | |||
2007-04-13 | Implemented fast modes: CTRL-f for double and CTRL-g for triple speed | Sven Hesse | |
Though I think it shouldn't break anything, use it at your own risk svn-id: r26461 | |||
2007-04-13 | The scrolling now works without cursor jittering... | Sven Hesse | |
svn-id: r26458 | |||
2007-03-20 | Major clean-up, including: | Sven Hesse | |
- Cutting down the code-dup - Plucking leaks - Removing dead/unused code - Properly naming "word_2342F"-style variables and functions (removing the warnings alongside) - Fleshing out the "stubby" functions - Moving functions and variables to more appropriate/logical places - Re-ordering functions and variables - Re-structuring functions - Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up) - Formatting - Getting rid off the classes "Anim", "Pack" and "Timer", along with their files svn-id: r26252 | |||
2007-03-18 | GOB: use EventManager::getMousePos and some cleanup | Max Horn | |
svn-id: r26220 | |||
2007-02-06 | Implemented vertical scrolling | Sven Hesse | |
svn-id: r25401 | |||
2007-02-01 | - Fixed the palette animations | Sven Hesse | |
- Changed waitRetrace() to take some time, because the scrolling speed is tuned to the retrace delays svn-id: r25319 | |||
2007-01-29 | Added a proper workaround for the race condition in the script when opening ↵ | Sven Hesse | |
the notepad, which was apparently causing bug #1621089 svn-id: r25255 | |||
2006-07-08 | - Fixed a few mistakes that added up to look correct, fixing bargon's cursor | Sven Hesse | |
- Updated cursor drawing in general svn-id: r23429 | |||
2006-05-11 | - Sound! Still a bit glitchy, though: | Sven Hesse | |
- Negative frequences?!? Maybe "SFX"? - No sound for a small part of the intro (there aren't any sndKeys covering that part either) - A rythm-instrument (hi-hat?) in the titlemusic isn't played as one - More differences in the drawing functions fleshed out - Some of the goblin handling functions written - More unnamed functions and variables, wheeee... svn-id: r22410 | |||
2006-02-11 | Moved engines to the new engines/ directory | Max Horn | |
svn-id: r20582 |