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svn-id: r42858
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and is versioned. Unfortunately, this invalidates most save games created on big-endian machines, since endian-issues was a main problem with the old system
- Removed the now superfluous variables sizes
svn-id: r41056
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svn-id: r40765
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svn-id: r35418
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endianess.
This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems).
svn-id: r33014
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svn-id: r32453
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This should make Woodruff playable on big-endian systems.
svn-id: r32352
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