| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2008-06-01 | Ooops, intialize variables properly. | Sven Hesse | |
| svn-id: r32453 | |||
| 2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse | |
| This should make Woodruff playable on big-endian systems. svn-id: r32352 | |||
