Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-02-14 | GOB: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2011-02-02 | GOB: Remove the vidMode parameter from Video::initSurfDesc | Sven Hesse | |
svn-id: r55727 | |||
2011-01-27 | GOB: Stop drawing a letter on surface boundaries | Sven Hesse | |
svn-id: r55574 | |||
2011-01-26 | GOB: Use a fake cursor for Addy for now :P | Sven Hesse | |
svn-id: r55550 | |||
2010-10-31 | GOB: Clean up class DataIO | Sven Hesse | |
Removing the need for class DataStream and that handle mess. svn-id: r53984 | |||
2010-09-30 | GOB: Remove useless variable | Arnaud Boutonné | |
svn-id: r52957 | |||
2010-09-30 | GOB: Create 16bit surfaces for true color games | Sven Hesse | |
Enabling basic Urban drawing again svn-id: r52949 | |||
2010-09-30 | GOB: Remove the now useless VGAVideoDriver | Sven Hesse | |
svn-id: r52948 | |||
2010-09-30 | GOB: Change all drawing to use class Surface | Sven Hesse | |
svn-id: r52947 | |||
2010-09-30 | GOB: Remove dither stuff, commenting out most v6 drawing | Sven Hesse | |
svn-id: r52945 | |||
2010-09-30 | GOB: Stub setting up of 16bpp graphics | Sven Hesse | |
svn-id: r52944 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-02-06 | Add an assert to avoid a crash when printing the character 0x00. | Arnaud Boutonné | |
svn-id: r47945 | |||
2010-02-03 | Minor style-related changes | Sven Hesse | |
svn-id: r47839 | |||
2009-10-28 | Fixing "graphical glitch in Bizoo level" (bug #2867361) | Sven Hesse | |
svn-id: r45470 | |||
2009-09-16 | Playtoons - Add patterns to drawCircle | Arnaud Boutonné | |
svn-id: r44122 | |||
2009-07-10 | Fixing mismatched delete | Sven Hesse | |
svn-id: r42354 | |||
2009-07-09 | Giving Font its own real class | Sven Hesse | |
svn-id: r42277 | |||
2009-06-06 | GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to ↵ | Max Horn | |
SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references svn-id: r41299 | |||
2009-05-20 | Remove superfluous indeo3-includes | Sven Hesse | |
svn-id: r40743 | |||
2009-04-29 | Playing half-sized videos fullscreen in the demoplayer | Sven Hesse | |
svn-id: r40211 | |||
2009-04-29 | Decreased the dithering LUT's depth to 5 bit per color component. | Sven Hesse | |
The results still good and generating it is fast enough to do at each start (so we don't need to save it anymore) svn-id: r40195 | |||
2009-02-15 | - Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel. | Johannes Schickel | |
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304 | |||
2009-01-02 | Oops. (stupid c&p bug) | Johannes Schickel | |
svn-id: r35659 | |||
2009-01-02 | Cleanup. | Johannes Schickel | |
svn-id: r35658 | |||
2008-12-24 | Moving the dither code to graphics/ | Sven Hesse | |
svn-id: r35526 | |||
2008-12-14 | Plugging leaks | Sven Hesse | |
svn-id: r35355 | |||
2008-12-12 | Working (minus text) menu in Urban Runner | Sven Hesse | |
svn-id: r35310 | |||
2008-12-11 | On second thought, an octree only works if the color to look up is in the ↵ | Sven Hesse | |
palette. So using a table-based approach to find the nearest color now, using only the upper 6 bits to stop the table from getting too large. It still takes noticeable time to build it. :/ But as a result, the video actually looks okay now... svn-id: r35298 | |||
2008-12-04 | Changing the GobEngine to use its dirty rects also for OSystem-copies, ↵ | Sven Hesse | |
instead of relying on kFeatureAutoComputeDirtyRects svn-id: r35239 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-10-02 | Engine class changed: | Max Horn | |
- Moved initCommonGFX() && GUIErrorMessage() out of class Engine - got rid of the _autosavePeriod member (this prevented users from changing the autosave period during runtime) - Got rid of an evil 'using GUI::Dialog' statement - Clarified some Doxygen comments svn-id: r34720 | |||
2008-05-26 | More split screen fixes. | Sven Hesse | |
I never get tired out those... ;) svn-id: r32308 | |||
2008-05-22 | Fixing a valgrind warning | Sven Hesse | |
svn-id: r32218 | |||
2008-05-22 | Fixing another split screen glitch | Sven Hesse | |
svn-id: r32212 | |||
2008-05-17 | Changing the split stuff again, fixing several scrolling and hotspot-text ↵ | Sven Hesse | |
related issues svn-id: r32161 | |||
2008-05-13 | Fixing the crash when entering the virtual trip tower in Woodruff | Sven Hesse | |
svn-id: r32090 | |||
2008-05-08 | Restructured sound code | Sven Hesse | |
svn-id: r31937 | |||
2008-05-03 | Correct o2_initScreen() for Woodruff (screen positioning, clipping and ↵ | Sven Hesse | |
cursor limiting) svn-id: r31846 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-19 | Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow ↵ | Sven Hesse | |
computers) svn-id: r28664 | |||
2007-08-05 | Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow ↵ | Sven Hesse | |
computers) svn-id: r28456 | |||
2007-07-24 | - Separated game type and features | Sven Hesse | |
- Added feature constants for a 640x480 resolution and adlib - Added support for game with a 640x480 resolution. Woodruff now inits the screen before it segfaults svn-id: r28185 | |||
2007-07-01 | Removing non-ASCII chars from source code | Max Horn | |
svn-id: r27818 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-19 | - Fixed handling of the case split screen + vertical scrolling area | Sven Hesse | |
- Added manual vertical scrolling - Restricting the mouse cursor to the upper part of the split screen now svn-id: r26547 | |||
2007-04-06 | Some Gob3 fixes: | Sven Hesse | |
- wrong positioning of the inventory - walking - close-up fadeing in the CD version svn-id: r26390 | |||
2007-04-05 | Implemented scrolling and split screen (for the text field, the bottom 40 ↵ | Sven Hesse | |
lines) in Gob3 svn-id: r26387 |