Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-15 | Split out detection tables for Gob engine | Eugene Sandulenko | |
svn-id: r49692 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2010-05-17 | Enforce conversion formatting on pointer casts in the DEV code. | Johannes Schickel | |
svn-id: r49068 | |||
2010-05-04 | Reduce indirect header dependencies further | Max Horn | |
svn-id: r48936 | |||
2010-05-04 | Move DebugChannel related code to new header | Max Horn | |
svn-id: r48935 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-04-28 | Only draw letters that actually fit on the surface. Should fix bug #2992268 ↵ | Sven Hesse | |
(Reproducible crash creating Intuition formula) svn-id: r48829 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-27 | Fix warning using GCC 4.5 | Arnaud Boutonné | |
svn-id: r48819 | |||
2010-04-12 | Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵ | Ori Avtalion | |
language svn-id: r48645 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-04-07 | Add detection for an English ADI2 environment disk (for Amiga) | Arnaud Boutonné | |
svn-id: r48580 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-03-17 | Use resSize instead of computing its value again. | Arnaud Boutonné | |
svn-id: r48274 | |||
2010-03-16 | Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0 | Arnaud Boutonné | |
svn-id: r48273 | |||
2010-03-11 | Loading the intro videos tira.imd and tirb.imd as early PreIMD | Sven Hesse | |
svn-id: r48235 | |||
2010-03-11 | Adding support for the early Fascination IMD format | Sven Hesse | |
svn-id: r48234 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2010-03-06 | - Reorder detection (floppy, CD, demos). | Arnaud Boutonné | |
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171 | |||
2010-03-06 | Playtoons - Add MD5s specified by scoriae in the forums | Arnaud Boutonné | |
svn-id: r48168 | |||
2010-03-06 | Gob3CD - Move subtitle check to initialization | Arnaud Boutonné | |
svn-id: r48167 | |||
2010-03-06 | Gob3 CD - some texts are skipped in the CD version because they are ↵ | Arnaud Boutonné | |
considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level). svn-id: r48166 | |||
2010-03-05 | Add detection for Playtoons 3 EN, based on Hkz MD5s | Arnaud Boutonné | |
svn-id: r48164 | |||
2010-02-25 | Fixing problems with the texts table in TOT files when the order of the ↵ | Sven Hesse | |
texts and resources tables are switched in the TOT file svn-id: r48124 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-02-19 | Fix for bug #2954286 "Gob: ScummVM quits on pause". | Johannes Schickel | |
svn-id: r48090 | |||
2010-02-16 | Fascination - Fix syntax (clone2727) | Arnaud Boutonné | |
svn-id: r48074 | |||
2010-02-15 | Playtoons - "Fascination" workaround for text is also required for Playtoons. | Arnaud Boutonné | |
svn-id: r48067 | |||
2010-02-14 | Fascination - Put correct protracker functions as Paula now accept sample ↵ | Arnaud Boutonné | |
size > 32k. MOD is now playing in Amiga and Atari versions. svn-id: r48061 | |||
2010-02-13 | Fascination: REAL fix. Thanks DrMcCoy. | Arnaud Boutonné | |
svn-id: r48055 | |||
2010-02-13 | Fix a crash in previous commit | Arnaud Boutonné | |
svn-id: r48054 | |||
2010-02-13 | Fascination: | Arnaud Boutonné | |
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053 | |||
2010-02-08 | Fascination: - Suppress the recently added oFascin_keyFunc, replace it with ↵ | Arnaud Boutonné | |
a check in o1_keyFunc. This fixes the animation speed regression - Rename Amiga-specific protracker functions - Rewrite winDecomp. svn-id: r48011 | |||
2010-02-06 | Fascination - Use invalidateRect instead of dirtiedRect, fix several other ↵ | Arnaud Boutonné | |
little errors svn-id: r47947 | |||
2010-02-06 | Add an assert to avoid a crash when printing the character 0x00. | Arnaud Boutonné | |
svn-id: r47945 | |||
2010-02-06 | Fascination: Fix lamp problem in parking lot. | Arnaud Boutonné | |
svn-id: r47927 | |||
2010-02-04 | Fascination - Add detection for EN Atari version | Arnaud Boutonné | |
svn-id: r47871 | |||
2010-02-03 | clean-up : forgot commented code | Arnaud Boutonné | |
svn-id: r47869 | |||
2010-02-03 | Fascination - based on the theoritical values of flag, use getWindow instead ↵ | Arnaud Boutonné | |
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868 | |||
2010-02-03 | Fascination - Cleanup: suppress some noisy debug output, suppress some ↵ | Arnaud Boutonné | |
obsolete and commented code. svn-id: r47851 | |||
2010-02-03 | Implementing saving/loading for Fascination. Tested in the DOS floppy ↵ | Sven Hesse | |
versions and the Amiga version svn-id: r47845 | |||
2010-02-03 | Only show that annoying checkmouse warning for Fascination | Sven Hesse | |
svn-id: r47840 | |||
2010-02-03 | Minor style-related changes | Sven Hesse | |
svn-id: r47839 | |||
2010-02-03 | Fascination - Fix screen transition | Arnaud Boutonné | |
svn-id: r47830 | |||
2010-02-02 | Fascination - comment calls to getWindow() in checkMouse(). I think ↵ | Arnaud Boutonné | |
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829 | |||
2010-02-02 | Fascination - Add a window specific function, modify checkmouse() function ↵ | Arnaud Boutonné | |
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828 | |||
2010-02-02 | Fascination - Add a define to enable/disable MDY player, as it currently ↵ | Arnaud Boutonné | |
generates more warnings than sounds svn-id: r47827 | |||
2010-02-02 | Fascination - Fix one wrong wait time | Arnaud Boutonné | |
svn-id: r47826 | |||
2010-02-01 | Renaming saveload_Fascination.cpp to saveload_fascin.cpp, to fit the naming ↵ | Sven Hesse | |
scheme svn-id: r47805 |