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2010-06-25AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)Florian Kagerer
svn-id: r50281
2010-06-24Initialize properly paramCount in gob1. This fixes several valgrind errors, ↵Arnaud Boutonné
and the unknown opcodes are now skipped as expected. (related to bug #3018918, only partially solved) svn-id: r50209
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-15Split out detection tables for Gob engineEugene Sandulenko
svn-id: r49692
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-05-17Enforce conversion formatting on pointer casts in the DEV code.Johannes Schickel
svn-id: r49068
2010-05-04Reduce indirect header dependencies furtherMax Horn
svn-id: r48936
2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-28Only draw letters that actually fit on the surface. Should fix bug #2992268 ↵Sven Hesse
(Reproducible crash creating Intuition formula) svn-id: r48829
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
svn-id: r48821
2010-04-27Fix warning using GCC 4.5Arnaud Boutonné
svn-id: r48819
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-04-07Add detection for an English ADI2 environment disk (for Amiga)Arnaud Boutonné
svn-id: r48580
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-03-17Use resSize instead of computing its value again.Arnaud Boutonné
svn-id: r48274
2010-03-16Add detection for Adiboo 2.14. Specify the exact version of a Adi 4.0Arnaud Boutonné
svn-id: r48273
2010-03-11Loading the intro videos tira.imd and tirb.imd as early PreIMDSven Hesse
svn-id: r48235
2010-03-11Adding support for the early Fascination IMD formatSven Hesse
svn-id: r48234
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218
2010-03-06- Reorder detection (floppy, CD, demos). Arnaud Boutonné
- Move Gob3CD _doSubtitles initialization to updateConfig(). svn-id: r48171
2010-03-06Playtoons - Add MD5s specified by scoriae in the forumsArnaud Boutonné
svn-id: r48168
2010-03-06Gob3CD - Move subtitle check to initializationArnaud Boutonné
svn-id: r48167
2010-03-06Gob3 CD - some texts are skipped in the CD version because they are ↵Arnaud Boutonné
considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level). svn-id: r48166
2010-03-05Add detection for Playtoons 3 EN, based on Hkz MD5sArnaud Boutonné
svn-id: r48164
2010-02-25Fixing problems with the texts table in TOT files when the order of the ↵Sven Hesse
texts and resources tables are switched in the TOT file svn-id: r48124
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-19Fix for bug #2954286 "Gob: ScummVM quits on pause".Johannes Schickel
svn-id: r48090
2010-02-16Fascination - Fix syntax (clone2727)Arnaud Boutonné
svn-id: r48074
2010-02-15Playtoons - "Fascination" workaround for text is also required for Playtoons.Arnaud Boutonné
svn-id: r48067
2010-02-14Fascination - Put correct protracker functions as Paula now accept sample ↵Arnaud Boutonné
size > 32k. MOD is now playing in Amiga and Atari versions. svn-id: r48061
2010-02-13Fascination: REAL fix. Thanks DrMcCoy.Arnaud Boutonné
svn-id: r48055
2010-02-13Fix a crash in previous commitArnaud Boutonné
svn-id: r48054
2010-02-13Fascination:Arnaud Boutonné
- Fix a potential bug in winDraw - Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version. svn-id: r48053
2010-02-08Fascination: - Suppress the recently added oFascin_keyFunc, replace it with ↵Arnaud Boutonné
a check in o1_keyFunc. This fixes the animation speed regression - Rename Amiga-specific protracker functions - Rewrite winDecomp. svn-id: r48011
2010-02-06Fascination - Use invalidateRect instead of dirtiedRect, fix several other ↵Arnaud Boutonné
little errors svn-id: r47947
2010-02-06Add an assert to avoid a crash when printing the character 0x00.Arnaud Boutonné
svn-id: r47945
2010-02-06Fascination: Fix lamp problem in parking lot.Arnaud Boutonné
svn-id: r47927
2010-02-04Fascination - Add detection for EN Atari versionArnaud Boutonné
svn-id: r47871
2010-02-03clean-up : forgot commented codeArnaud Boutonné
svn-id: r47869
2010-02-03Fascination - based on the theoritical values of flag, use getWindow instead ↵Arnaud Boutonné
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868
2010-02-03Fascination - Cleanup: suppress some noisy debug output, suppress some ↵Arnaud Boutonné
obsolete and commented code. svn-id: r47851
2010-02-03Implementing saving/loading for Fascination. Tested in the DOS floppy ↵Sven Hesse
versions and the Amiga version svn-id: r47845
2010-02-03Only show that annoying checkmouse warning for FascinationSven Hesse
svn-id: r47840
2010-02-03Minor style-related changesSven Hesse
svn-id: r47839
2010-02-03Fascination - Fix screen transition Arnaud Boutonné
svn-id: r47830
2010-02-02Fascination - comment calls to getWindow() in checkMouse(). I think ↵Arnaud Boutonné
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829
2010-02-02Fascination - Add a window specific function, modify checkmouse() function ↵Arnaud Boutonné
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828