Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn | |
svn-id: r54385 | |||
2010-11-19 | ALL: Push down deps on stream.h from .h to .cpp files | Max Horn | |
svn-id: r54358 | |||
2010-11-18 | ENGINES: Do not use MemoryReadStream where (Seekable)ReadStream suffices; ↵ | Max Horn | |
avoid using 'using' svn-id: r54323 | |||
2010-11-16 | GUI: Rename gui/GuiManager.* to gui/gui-manager.* | Max Horn | |
svn-id: r54265 | |||
2010-11-08 | COMMON: Push #include audiocd.h in system.h out to .cpp files | Max Horn | |
svn-id: r54148 | |||
2010-11-08 | BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only | Max Horn | |
This commit contains the AudioCDManager changes from the gsoc2010-opengl branch. The other changes in that branch are restricted to the backends directory only (plus configure). The Nintendo DS and Dreamcast ports still need to be ported over to the new Audio CD system, but that should be fairly easy to do. svn-id: r54147 | |||
2010-11-04 | GOB: Extended workaround for Goblin Stuck On Reload to cover bug #3065914 | David Turner | |
This generalises the workaround added for bug #3018918 i.e. UOTODDV issue, to cover the ICVGCGT case and hopefully all future cases, by executing the variable correction during the reload after Game Over and using the variable read by the script triggering the movement lock, rather than the movement lock variable (59) itself as this may not be set until a later script. svn-id: r54061 | |||
2010-11-01 | GOB: Fix a map cleanup regression | Sven Hesse | |
svn-id: r54025 | |||
2010-11-01 | GOB: Fix spelling | Sven Hesse | |
svn-id: r54000 | |||
2010-10-31 | GOB: Silence a compiler warning | Sven Hesse | |
svn-id: r53988 | |||
2010-10-31 | GOB: Add listArchives debug console command | Sven Hesse | |
svn-id: r53985 | |||
2010-10-31 | GOB: Clean up class DataIO | Sven Hesse | |
Removing the need for class DataStream and that handle mess. svn-id: r53984 | |||
2010-10-30 | GOB: Make Map::getItem()/setItem() nonvirtual | Sven Hesse | |
svn-id: r53953 | |||
2010-10-30 | GOB: Make some more map properties protected | Sven Hesse | |
svn-id: r53952 | |||
2010-10-30 | GOB: Remove the "ugly" reading of Map::_itemPoses | Sven Hesse | |
Removing the need to pack that struct svn-id: r53951 | |||
2010-10-30 | GOB: Rename Map::_widthByte to _mapVersion | Sven Hesse | |
svn-id: r53950 | |||
2010-10-30 | GOB: Make Map::_wayPoints protected | Sven Hesse | |
Only allow const access through Map::getWayPoint() svn-id: r53949 | |||
2010-10-30 | GOB: Make Map::_passMap protected and group some vars | Sven Hesse | |
svn-id: r53948 | |||
2010-10-30 | GOB: Unify Map_v1::/Map_v2::getPass()/setPass() | Sven Hesse | |
svn-id: r53947 | |||
2010-10-30 | GOB: Minor map cleanup | Sven Hesse | |
- Move enum Direction out of class Map - Convert kLeft et al into a proper enum RelativeDirection svn-id: r53946 | |||
2010-10-25 | GOB: Fix the Gob3 ladder walking bug | Sven Hesse | |
Fix the bug where Blount stops in the middle of big ladders. svn-id: r53794 | |||
2010-10-25 | GOB: Fix the Gob3 stairs walking bug | Sven Hesse | |
Fix the bug where blount keeps moving between two steps of wide stairs. svn-id: r53793 | |||
2010-10-25 | GOB: Format optimizePoints() to be a bit more readable | Sven Hesse | |
svn-id: r53792 | |||
2010-10-25 | GOB: Minor map cleanup | Sven Hesse | |
Make the direction a named enum and create a function moveDirection() for increasing coordinates according to a direction. svn-id: r53791 | |||
2010-10-25 | GOB: Fix a typo in checkDirectPath() | Sven Hesse | |
svn-id: r53790 | |||
2010-10-25 | GOB: Format getDirection() to be more readable | Sven Hesse | |
svn-id: r53789 | |||
2010-10-25 | GOB: Add sanity checks to getPass()/setPass() | Sven Hesse | |
svn-id: r53788 | |||
2010-10-25 | GOB: Make moveAdvance() and movePathFind() a bit more readable | Sven Hesse | |
svn-id: r53787 | |||
2010-10-24 | GOB: Replace strncmp by scumm_stricmp when possible | Arnaud Boutonné | |
svn-id: r53774 | |||
2010-10-24 | GOB: un-ban and fix a somehow corrupted version of Fascination | Arnaud Boutonné | |
(This version has been found on original floppies) svn-id: r53772 | |||
2010-10-23 | ALL: Fix indention (whitespaces -> tabs) | Max Horn | |
svn-id: r53738 | |||
2010-10-16 | GOB: Extend debug console variable command a bit | Sven Hesse | |
...So that it's actually useful svn-id: r53544 | |||
2010-10-15 | GOB: Properly fixing the captureCounter code analysis warning | Sven Hesse | |
svn-id: r53492 | |||
2010-10-15 | GOB: Remove the now useless helper.h | Sven Hesse | |
svn-id: r53491 | |||
2010-10-15 | GOB: Remove strncpy0() | Sven Hesse | |
Replacing it (and some strncpy + manual terminating) with Common::strlcpy() svn-id: r53490 | |||
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn | |
svn-id: r53484 | |||
2010-10-15 | GOB: Fix Code analysis warnings | Sven Hesse | |
See bug report #3087831 svn-id: r53464 | |||
2010-10-13 | OPENGL: Merged from trunk, from rev 52105 to 53396. | Johannes Schickel | |
This includes an rather hacky attempt to merge all the recent gp2x backend changes into the branch. I suppose the gp2x backend and probably all new backends, i.e. gph, dingux etc., might not compile anymore. Since I have no way of testing those it would be nice if porters could look into getting those up to speed in this branch. svn-id: r53399 | |||
2010-10-13 | GOB: Add Debug Console. | David Turner | |
This allows interactive control of debug flags and variables and provides a base to allow for commands to aid in tracking down script bugs which are tricky to replicate. svn-id: r53398 | |||
2010-10-12 | JANITORIAL: Cleanup (mostly whitespace) | Torbjörn Andersson | |
svn-id: r53161 | |||
2010-10-07 | GOB: Fix object videos with more than 255 frames | Sven Hesse | |
A regression of the CoktelDecoder rewrite. svn-id: r53043 | |||
2010-10-05 | GOB: Try to also open VMD files in Gob3 Win | Sven Hesse | |
Because the scripts reference it as IMD, while there are actually only VMDs files in the data files of the Windows version svn-id: r53037 | |||
2010-10-05 | GOB: Silence compiler warnings | Sven Hesse | |
svn-id: r53036 | |||
2010-10-05 | GOB: Fix text display in Gob3 Windows/ADI | Sven Hesse | |
svn-id: r53032 | |||
2010-09-30 | GOB: Remove useless variable | Arnaud Boutonné | |
svn-id: r52957 | |||
2010-09-30 | GOB: Fix 16bit cursors | Sven Hesse | |
svn-id: r52952 | |||
2010-09-30 | GOB: Remove extra \n in debug warning()s | Sven Hesse | |
svn-id: r52951 | |||
2010-09-30 | GOB: Transparency support for 16bit surfaces | Sven Hesse | |
svn-id: r52950 | |||
2010-09-30 | GOB: Create 16bit surfaces for true color games | Sven Hesse | |
Enabling basic Urban drawing again svn-id: r52949 | |||
2010-09-30 | GOB: Remove the now useless VGAVideoDriver | Sven Hesse | |
svn-id: r52948 |