Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-05-26 | Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of Ween | Eugene Sandulenko | |
and Bargon" svn-id: r26940 | |||
2007-05-01 | Made the collisionAreas' coordinates unsigned. This should fix bug #1706988 | Sven Hesse | |
svn-id: r26715 | |||
2007-04-28 | Possible fix for bug #1709124 ("GOB3: (dos/russian) just dont run") | Sven Hesse | |
svn-id: r26665 | |||
2007-04-27 | That should fix another segfault when clicking outside of the screen (bug ↵ | Sven Hesse | |
#1708863) svn-id: r26629 | |||
2007-04-25 | Removed some more superfluous semicolons in the gob engine | Sven Hesse | |
svn-id: r26595 | |||
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on ↵ | Max Horn | |
scummvm-devel) svn-id: r26594 | |||
2007-04-24 | Added the french Atari ST version of Gob2, as supplied by bgk in bug report ↵ | Sven Hesse | |
#1706861 svn-id: r26591 | |||
2007-04-24 | Added the italian floppy version of Gob3, as supplied by Paranoimia on #scummvm | Sven Hesse | |
svn-id: r26590 | |||
2007-04-24 | The amiga version has english and german text | Sven Hesse | |
svn-id: r26588 | |||
2007-04-21 | Some more small fixes. Gob3 is completable now :) | Sven Hesse | |
svn-id: r26556 | |||
2007-04-19 | - Fixed handling of the case split screen + vertical scrolling area | Sven Hesse | |
- Added manual vertical scrolling - Restricting the mouse cursor to the upper part of the split screen now svn-id: r26547 | |||
2007-04-17 | Fix scroll handler | Sven Hesse | |
svn-id: r26541 | |||
2007-04-17 | Changed processInput() to use the ascii value instead of the keycode, so ↵ | Sven Hesse | |
that upper-case characters work svn-id: r26540 | |||
2007-04-17 | Fixed a bug that crept in during clean-up | Sven Hesse | |
svn-id: r26539 | |||
2007-04-16 | Mouse button presses shouldn't repeat. Fixes "cut-scene" after the idol part ↵ | Sven Hesse | |
in Gob3 Amiga svn-id: r26523 | |||
2007-04-16 | Bargon Attack uses wide surfaces, but shouldn't scroll in-game regardless | Sven Hesse | |
svn-id: r26522 | |||
2007-04-16 | Fixed regression that was added when making it compile with MSVC8 | Sven Hesse | |
svn-id: r26521 | |||
2007-04-15 | Fixing compile for me, hopefully not breaking it for the MSVC8 again... | Sven Hesse | |
svn-id: r26508 | |||
2007-04-15 | fixed warnings | Paweł Kołodziejski | |
svn-id: r26506 | |||
2007-04-15 | Some more MSVC8 uninitialed variable warning (see bug #1700986) | Sven Hesse | |
svn-id: r26498 | |||
2007-04-15 | MSVC8 apparently complains about uninitialized variables there, fixing (see ↵ | Sven Hesse | |
bug #1700986) svn-id: r26495 | |||
2007-04-15 | Removed the need for double<->int conversions in readBuffer() | Sven Hesse | |
svn-id: r26493 | |||
2007-04-15 | Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back) | Sven Hesse | |
svn-id: r26492 | |||
2007-04-14 | - Fixed another IMD drawing glitch (noticeable when becoming a giant) | Sven Hesse | |
- The IMD player now uses an AppendableAudioStream instead of a ringbuffer - Changed waitEndSoundSlice() to use the time the sound was started as a reference point. This should help with the sync and fix stutter issues (in Wynnona's letter, for example) svn-id: r26470 | |||
2007-04-13 | Implemented fast modes: CTRL-f for double and CTRL-g for triple speed | Sven Hesse | |
Though I think it shouldn't break anything, use it at your own risk svn-id: r26461 | |||
2007-04-13 | Moving the mutex locking out of the loop | Sven Hesse | |
svn-id: r26460 | |||
2007-04-13 | Actually use the palette after loading | Sven Hesse | |
svn-id: r26459 | |||
2007-04-13 | The scrolling now works without cursor jittering... | Sven Hesse | |
svn-id: r26458 | |||
2007-04-12 | Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ↵ | Sven Hesse | |
version's cutscenes after the "IDOL" screen, for example) svn-id: r26454 | |||
2007-04-09 | Fix compile. | Johannes Schickel | |
svn-id: r26446 | |||
2007-04-09 | Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in ↵ | Sven Hesse | |
Gob3's second screen svn-id: r26445 | |||
2007-04-09 | Preventing scrolling while the menu is shown | Sven Hesse | |
svn-id: r26440 | |||
2007-04-09 | Fixed the background glitch | Sven Hesse | |
svn-id: r26438 | |||
2007-04-09 | Small glitch/different goblin handling fix for Gob3 | Sven Hesse | |
svn-id: r26436 | |||
2007-04-09 | Some fixes for the Gob3 demos | Sven Hesse | |
svn-id: r26435 | |||
2007-04-09 | Update new demo description | Eugene Sandulenko | |
svn-id: r26432 | |||
2007-04-09 | Add another gob3 demo | Eugene Sandulenko | |
svn-id: r26431 | |||
2007-04-08 | Restructured saving/loading. Should work for Gob3 now, too... | Sven Hesse | |
svn-id: r26414 | |||
2007-04-08 | Both Goblins 3 interactive demos are French. | Travis Howell | |
svn-id: r26413 | |||
2007-04-06 | Oops | Sven Hesse | |
svn-id: r26391 | |||
2007-04-06 | Some Gob3 fixes: | Sven Hesse | |
- wrong positioning of the inventory - walking - close-up fadeing in the CD version svn-id: r26390 | |||
2007-04-05 | Implemented scrolling and split screen (for the text field, the bottom 40 ↵ | Sven Hesse | |
lines) in Gob3 svn-id: r26387 | |||
2007-04-05 | Added save/load stub for Gob3, recognizing the use of "INTRO.$$$" as an ↵ | Sven Hesse | |
extra background buffer svn-id: r26386 | |||
2007-04-05 | Added GobOpcodes 1 and 2 (start and stop Infogrames music) | Sven Hesse | |
svn-id: r26385 | |||
2007-04-05 | Oops | Sven Hesse | |
svn-id: r26384 | |||
2007-04-05 | - Minor cleanup | Sven Hesse | |
- Added Inter_v3 (for new opcode o3_getTotTextItemPart) - Some fixes to let Gob3 start with the first screen svn-id: r26383 | |||
2007-04-05 | This should fix bug #1694830 | Sven Hesse | |
svn-id: r26382 | |||
2007-04-02 | Added the MD5 for the German Bargon Attack, as supplied by paul66 in bug ↵ | Sven Hesse | |
#1692667 svn-id: r26370 | |||
2007-04-02 | "char *" -> "byte *" where appropriate | Sven Hesse | |
svn-id: r26369 | |||
2007-03-31 | Changed waitEndSoundSlice() to react more dynamically to enforce audio/video ↵ | Sven Hesse | |
sync svn-id: r26332 |