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2009-05-08Add detection for Adibù 2 Ambiente et pour Adibù prima elementare : Imparo ↵Arnaud Boutonné
a leggere e a contare svn-id: r40395
2009-05-08Added detection string for 'Adi Anglais primaire 7-11 ans' (PAK)Arnaud Boutonné
svn-id: r40393
2009-05-08"??)" is the trigraph for "]". That isn't what we want.Torbjörn Andersson
svn-id: r40392
2009-05-08Added detection string for 'Adibou présente la Magie' (STK2.1), 'Adi ↵Arnaud Boutonné
Français Maths CM2' (PAK) and 'Adi Français Maths CE2' (PAK) svn-id: r40391
2009-05-06Gob - Added atmosphere music to WinGob1, WinGob2 and WinGob3Arnaud Boutonné
svn-id: r40363
2009-05-06Gob - Modify Features of PC versions of Fascination to Adlib. (thank DrMcCoy ↵Arnaud Boutonné
for fixing my error in previous version) svn-id: r40362
2009-05-06Const correctnessEugene Sandulenko
svn-id: r40346
2009-05-06Remove duplicate entry (sorry Strangerke, but this one was already in there, ↵Sven Hesse
a few lines above) :P svn-id: r40345
2009-05-06Gob - Add MD5 as provided by Luca in scummvm-devel for Woodruff ITAArnaud Boutonné
svn-id: r40344
2009-05-05Gob - Fix Fascination CD file size thanks to joostp Arnaud Boutonné
svn-id: r40331
2009-05-03Gob - Added detection for WinGob 1, 2 & 3 german, Last dynasty interactive ↵Arnaud Boutonné
demo german, Addy 4 Sekundarstufe basis CD and fix title of Addy 4 Grundschule Basis CD. svn-id: r40260
2009-05-03Add DOS French demo of Gobliiins.Travis Howell
svn-id: r40256
2009-05-01Gob : Fascination - put back o1_freesprite and switch to o1_animPalInit ↵Arnaud Boutonné
after verification of the original code in Gob1. Modify or suppress some warnings. svn-id: r40225
2009-05-01Gob - Add MD5 for Addy 4 basis CD (supposedly used by all Addy 4)Arnaud Boutonné
svn-id: r40224
2009-04-30Adding a strdup-like inline functionSven Hesse
svn-id: r40216
2009-04-30Plugging leaksSven Hesse
svn-id: r40215
2009-04-29Moving the demo-related stuff into a demos-subdirectorySven Hesse
svn-id: r40212
2009-04-29Playing half-sized videos fullscreen in the demoplayerSven Hesse
svn-id: r40211
2009-04-29Fix buildSven Hesse
svn-id: r40209
2009-04-29- Added a game_fascin skeletton, as specificities are now provenArnaud Boutonné
- Added a new game time, adibouunknown, used to reference the ADI/Adibou/Addy generic environments - Replace oFascin_cdUnknown10 by a real function - Fix a detail in oFascin_cdUnknown11 - Suppress double declaration for types Gob2 and Ween svn-id: r40207
2009-04-29Gob- Add a fascination-specific (and yet unknown) renderflag vaueArnaud Boutonné
svn-id: r40206
2009-04-29Gob - Add some MD5s for Win-Lost in time, Win-Inca2 and ADI/Adibou ↵Arnaud Boutonné
environments (unhandled, though) svn-id: r40205
2009-04-29Decreased the dithering LUT's depth to 5 bit per color component.Sven Hesse
The results still good and generating it is fast enough to do at each start (so we don't need to save it anymore) svn-id: r40195
2009-04-28Reorder :PSven Hesse
svn-id: r40189
2009-04-28Added a Spanish Urban RunnerSven Hesse
svn-id: r40188
2009-04-28The Playtoons game seem to be more like Last Dynasty than Urban Runner ↵Sven Hesse
(paletted video mode) svn-id: r40174
2009-04-28Added a small safeguard to play()Sven Hesse
svn-id: r40170
2009-04-28Added some more non-interactive Playtoons demos (thanks jvprat!)Sven Hesse
svn-id: r40169
2009-04-27Some minor clean-upSven Hesse
svn-id: r40166
2009-04-27Fixed some silly warningsMax Horn
svn-id: r40165
2009-04-27Added a German Urban Runner version, as supplied by goodoldgeorg in bug ↵Sven Hesse
report #2770340 svn-id: r40157
2009-04-26Ooops, actually delete[] the correct pointer (yeah, syke, I should have ↵Sven Hesse
valgrind'd it again ;)) svn-id: r40153
2009-04-25FascinationArnaud Boutonné
- Squeeze _goblinFuncLookUp and OpcodeGoblinEntryFascination to the max to spare memory - Added Amiga-only geUnknown1000-2 functions. At this point, they are not unknown, but hang the Protracker player - Modify some few comments and variable/function names svn-id: r40146
2009-04-25Complete general function 0 and 1 based on DrMcCoy suggestion (Hardcoded IMD ↵Arnaud Boutonné
loading and playing) svn-id: r40136
2009-04-24Added a workaround for the inca2 demo's cons2.imd / cons.imd mix-upSven Hesse
svn-id: r40135
2009-04-24Ooops, changing a const argument is evil, copying it nowSven Hesse
svn-id: r40134
2009-04-24Removing the extra \n in warning()s. warning() already adds "!\n"Sven Hesse
svn-id: r40133
2009-04-24Gob - Add entries for different Little Red Riding Hood languages selectionArnaud Boutonné
svn-id: r40131
2009-04-24Gob - Add 12 dummy functions used for the OpcodeGoblinEntryFascination.Arnaud Boutonné
svn-id: r40130
2009-04-24Added supported for BAT-based non-interactive demos, namely the Inca2 oneSven Hesse
svn-id: r40129
2009-04-24The video now works correctly in the non-interactive Urban Runner demoSven Hesse
svn-id: r40128
2009-04-24Adding support for the non-interactive SCN-based Urban Runner demo. No image ↵Sven Hesse
though :/ svn-id: r40126
2009-04-24Added the Woodruff and Playtoons non-interactive demosSven Hesse
svn-id: r40123
2009-04-24Added support for SCN-based non-interactive demosSven Hesse
svn-id: r40122
2009-04-23Fixed a very stupid error in the RLE decoding function of the VMD frame decoderSven Hesse
svn-id: r40097
2009-04-22Fixed compilation.Torbjörn Andersson
svn-id: r40062
2009-04-21Patch #2725859 : Added some MD5 to the gob engine, modified the way the ↵Arnaud Boutonné
first STK and TOT is declared, added inter and draw skeleton for Fascination svn-id: r40059
2009-04-07Fixing the parser-related FIXMEs. 17 and 18 are int16 and int8, respectivelySven Hesse
svn-id: r39893
2009-04-07GOB: Some more cleanupMax Horn
svn-id: r39890
2009-04-07GOB: Gave tons of opcode explicit names. As a result, found potential bugs ↵Max Horn
in parse_v2.cpp (related to OP_LOAD_VAR_UINT8 and OP_LOAD_VAR_UINT16, see FIXME comments in parse.h) svn-id: r39889