Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-30 | Fixing path finding in Woodruff | Sven Hesse | |
svn-id: r31793 | |||
2008-04-30 | Changed signess of some drawing order related vars, fixing a drawing glitch ↵ | Sven Hesse | |
in Gob3 svn-id: r31792 | |||
2008-04-30 | Reverting accidently made revert of the gob3 walk fix | Sven Hesse | |
svn-id: r31791 | |||
2008-04-27 | Implemented support for VMDs substituting object animations. | Sven Hesse | |
Still far from being complete (and correct), but it's a start... - Only VMD "command" -3 is followed - Not all animation types are working - Timing is still off in most cases - Offsets are generally OK, but not always - No sound yet - Shouldn't segfault randomly, but I'm not entirely sure ;) svn-id: r31750 | |||
2008-04-05 | Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, ↵ | Max Horn | |
kADFlagDontAugmentPreferredTarget (since all AdvDetector engines except Kyra used kADFlagAugmentPreferredTarget, it seems reasonable to assume that as default) svn-id: r31413 | |||
2008-03-23 | Added the MD5 for a non-interactive demo of Lost in Time | Sven Hesse | |
svn-id: r31223 | |||
2008-03-14 | Started to get rid of Common::EncapsulatedADGameDesc (using plain ↵ | Max Horn | |
Common::ADGameDescription instead) svn-id: r31121 | |||
2008-03-14 | Advanced Detector: Changed fallback detector from a callback function ↵ | Max Horn | |
pointer to an overrideable method of AdvancedMetaEngine svn-id: r31119 | |||
2008-03-07 | Added support for RLE compressed frame data in VMDs | Sven Hesse | |
svn-id: r31044 | |||
2008-03-04 | Added a workaround for the swapped dialog lines when talking to the mayor in ↵ | Sven Hesse | |
some versions Gob2 svn-id: r31042 | |||
2008-03-03 | Added the MD5 for the German floppy version of Lost in Time, as supplied by ↵ | Sven Hesse | |
cartman_ on #scummvm svn-id: r31037 | |||
2008-03-03 | Forgot to change a few GameTypes + Added a floppy version | Sven Hesse | |
svn-id: r31033 | |||
2008-03-02 | Added a workaround of sorts for Inca2. It's essentially playable, sans ↵ | Sven Hesse | |
saving, space shooter and correct speech language selection svn-id: r31032 | |||
2008-03-01 | Fixing my Lost in Time fixes | Sven Hesse | |
svn-id: r31020 | |||
2008-02-29 | Fixed some Lost in Time bugs: | Sven Hesse | |
- CD cutscenes are drawn correctly know - CD cutscenes are (more) correctly synced now - The cursor doesn't flicker anymore when a video is played in the background svn-id: r31014 | |||
2008-02-16 | Added a MD5 for another Gob2 Amiga Demo, as supplied by polluks in bug ↵ | Sven Hesse | |
report #1895126 svn-id: r30884 | |||
2008-02-16 | Fixing fading on (only my?) amd64 systems | Sven Hesse | |
svn-id: r30882 | |||
2008-02-16 | Fixed a Gob3 walking issue noticeable when Blount walks down double-wide ↵ | Sven Hesse | |
stairs (see bug report #1888627) svn-id: r30874 | |||
2008-02-15 | Forgot this one | Max Horn | |
svn-id: r30872 | |||
2008-02-12 | Added Gob MD5s as supplied by raziel_ in bug reports #1891864, #1891867 and ↵ | Sven Hesse | |
#1891869 svn-id: r30851 | |||
2008-02-08 | Initial support for plugin types | Jordi Vilalta Prat | |
svn-id: r30825 | |||
2008-02-03 | Revised Engine plugin API to only provide a single func which returns a ↵ | Max Horn | |
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780 | |||
2008-02-03 | Changed "COMPATIBLITY" to "COMPATIBILITY". | Torbjörn Andersson | |
svn-id: r30754 | |||
2008-02-02 | Fixed the description for the Gob2 Amiga demo (bug report #1883801) | Sven Hesse | |
svn-id: r30745 | |||
2008-02-02 | Added the MD5 for Gob2 English Amiga as supplied by fac76 in bug report #1883808 | Sven Hesse | |
svn-id: r30744 | |||
2008-02-02 | Moved AdvancedMetaEngine to namespace Common | Max Horn | |
svn-id: r30736 | |||
2008-02-02 | Converted the remaining engines to use MetaEngine | Jordi Vilalta Prat | |
svn-id: r30728 | |||
2008-01-29 | - Updated default char signing to signed (as per PC) in makefiles | Lars Persson | |
- Fix for Symbian scrolling problem in GOB3, expressions not evaluated properly resulting in offset beeing set to -1 and not the right offset. svn-id: r30703 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r30476 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30242 | |||
2008-01-05 | Removed tabs in front of GPL header | Paul Gilbert | |
svn-id: r30241 | |||
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert | |
svn-id: r30238 | |||
2007-12-28 | Patch #1859448: Add OSystem::getTimeAndDate API | Eugene Sandulenko | |
svn-id: r30034 | |||
2007-12-26 | Style :P | Sven Hesse | |
svn-id: r30000 | |||
2007-12-26 | Style :P | Sven Hesse | |
svn-id: r29999 | |||
2007-12-23 | Style :P | Sven Hesse | |
svn-id: r29965 | |||
2007-12-23 | Removes warning about shadowing a previous local declaration of filePtr ↵ | Kari Salminen | |
introduced by r29962. Hopefully NDS Gobliiins still works after this! svn-id: r29964 | |||
2007-12-23 | Slight perturbation of the code gen for the sake of NDS Gobliiins | Bertrand Augereau | |
svn-id: r29962 | |||
2007-12-20 | Do not #include time.h globally (ideally, we should provide a localtime ↵ | Max Horn | |
clone in OSystem so we can completly get rid of this) svn-id: r29919 | |||
2007-12-13 | Fixing bug #1850343 (GOB1: Long beeping noise after cutscene) | Sven Hesse | |
svn-id: r29857 | |||
2007-11-29 | Added the french floppy version of "Lost In Time", as supplied by Arshlan in ↵ | Sven Hesse | |
the forums svn-id: r29659 | |||
2007-11-27 | Apparently, I can't write... | Sven Hesse | |
svn-id: r29650 | |||
2007-11-27 | Added detection fallback for Lost In Time | Sven Hesse | |
svn-id: r29649 | |||
2007-11-18 | Moved Gob's square wave generator to sound/softsynth/pcspk.h | Sven Hesse | |
svn-id: r29564 | |||
2007-11-03 | Patch #1825276: "DETECTION: advanced detector engine simplification" | Eugene Sandulenko | |
svn-id: r29386 | |||
2007-10-30 | Fixing the scenery/overlay redrawing in Woodruff | Sven Hesse | |
svn-id: r29324 | |||
2007-10-19 | Fixing the Gob3 CD crash on ARM systems/ports | Sven Hesse | |
svn-id: r29235 | |||
2007-09-21 | Small font-related correction | Sven Hesse | |
svn-id: r29006 |